Local forecast
L.O.S PVP
Offline 47.203.213.254:28015 checked 15h ago
Current conditions
observed 15h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:19 UKSun 11 Oct, 07:19 UTC · 18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on L.O.S PVP?
Its average over the last 48 hours was 130 server fps, and it never dropped below 104. At its peak the world had 111,599 entities, counting buildings, deployables and the rest. The peak memory draw was 4,890 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is L.O.S PVP, and is it online now?
L.O.S PVP is currently offline, with the last sighting 15 hours ago. Going by its reported uptime, the last restart was about 4 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does L.O.S PVP run from?
No region is published by L.O.S PVP. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 47.203.213.254:28015 is its address.
What version of Rust is running on L.O.S PVP?
On L.O.S PVP you will find Rust network protocol 2635 and build 167781, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do L.O.S PVP's tags tell you?
These are the tags L.O.S PVP publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does L.O.S PVP appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include L.O.S PVP are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is L.O.S PVP on?
L.O.S PVP runs a procedural map of size 4,500, seed 6738, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on L.O.S PVP?
The name of L.O.S PVP says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does L.O.S PVP wipe?
Its rhythm cannot be read yet, as too few of L.O.S PVP's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 9 hours is how long the current world has been running.
What happens on L.O.S PVP when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
Is L.O.S PVP busy or quiet?
L.O.S PVP is offline at the moment; the last sighting was 15 hours ago. Over seven days to now, 0 players on average.
What position does L.O.S PVP hold among Rust servers?
Ranked #15,341 on seven-day player hours, L.O.S PVP is in the top 69% of all ranked servers.
Getting in
What do you do to join L.O.S PVP?
Open the console in Rust with F1, then type client.connect 47.203.213.254:28015 to join. On this page, Launch Rust does the same through Steam.