Local forecast
Why So Sus
Offline 47.226.85.41:28015 checked 38d ago
Current conditions
observed 38d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,466
- top 68%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Why So Sus, and is it online now?
Last seen 38 days 14 hours ago, Why So Sus is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 20 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Why So Sus sit?
For Why So Sus, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 47.226.85.41:28015.
What version of Rust is running on Why So Sus?
On Why So Sus you will find Rust network protocol 2633 and build 164530, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Why So Sus?
These are the tags Why So Sus publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp3 (Max players): 3 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Why So Sus?
These Rust Wipe Stats lists include Why So Sus: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Why So Sus on?
The game generates the map on Why So Sus, a procedural one.
What settings does Why So Sus use, and what rules does it enforce?
No gather rate appears in the name Why So Sus. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Why So Sus wipe?
The record of Why So Sus's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 39 days 1 hours.
Player counts
How many players does Why So Sus hold?
At this moment Why So Sus is down, having last been seen 38 days 14 hours ago.
How does Why So Sus compare with other Rust servers in the rankings?
The last seven days of player hours rank Why So Sus at #15,466, in the top 68% of ranked servers.
How to join
What steps let you join Why So Sus?
Enter client.connect 47.226.85.41:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.