Local forecast
A Rust Server
Online 5.135.108.216:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 11:42 UKSun 18 Oct, 10:42 UTC · 10d ago | 1 | – | running | 1 |
| Fri 16 Oct, 19:48 UKFri 16 Oct, 18:48 UTC · 12d ago | 1 | – | 1.7 days | 0 |
| Tue 13 Oct, 17:45 UKTue 13 Oct, 16:45 UTC · 15d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Tue 6 Oct, 20:16 UKTue 6 Oct, 19:16 UTC · 22d ago | 1 | halved by day 3 | 6.9 days | 1 |
| Fri 2 Oct, 13:55 UKFri 2 Oct, 12:55 UTC · 26d ago | 1 | halved by day 2 | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on A Rust Server?
Its average over the last 48 hours was 226 server fps, and it never dropped below 197. At its peak the world had 83,445 entities, counting buildings, deployables and the rest. The peak memory draw was 5,939 MB. Players feel lag when fps drops and the entity count climbs.
Is A Rust Server online at the moment, and how consistent is its uptime?
You will find A Rust Server online at the moment. The uptime it reports puts the last restart about 6 days ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 26 September 2026 it was first recorded by Rust Wipe Stats.
In which location does A Rust Server sit?
No region is published by A Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 5.135.108.216:28015.
What Rust version is A Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on A Rust Server?
These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Rust Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on A Rust Server?
A procedural map of size 3,750 with seed 1337, generated by the game, runs on A Rust Server. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.
Which settings and rules are in force on A Rust Server?
Gather rate is not given in the name for A Rust Server. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does A Rust Server schedule its wipes for?
There is no next wipe to predict, because A Rust Server wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 10 days 8 hours.
What happens on A Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 2.
Population history
What sort of population does A Rust Server carry?
A Rust Server is carrying 0 players at the moment, out of 40 slots. The seven-day average stands at 0 players.
How does A Rust Server compare with other Rust servers in the rankings?
Player hours over the past week put A Rust Server at #15,373, inside the top 69% of all ranked servers.
Getting in
What do you do to join A Rust Server?
Enter client.connect 5.135.108.216:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.