Local forecast
A Rust Server
Online 5.141.88.140:20021 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:30 UKFri 2 Oct, 05:30 UTC · 27d ago | 2 | – | running | 0 |
| Sun 20 Sep, 17:02 UKSun 20 Sep, 16:02 UTC · 39d ago | 1 | halved by day 1 | 11.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on A Rust Server?
Its average over the last 48 hours was 120 server fps, and it never dropped below 120. The world held as many as 8,944 entities, buildings and deployables included. Memory use reached 3,475 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is A Rust Server online at the moment, and how consistent is its uptime?
You will find A Rust Server online at the moment. Going by its reported uptime, the last restart was about 14 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 19 September 2026.
In which location does A Rust Server sit?
For A Rust Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 5.141.88.140:20021.
What Rust version is A Rust Server on?
On A Rust Server you will find Rust network protocol 2635 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do A Rust Server's tags tell you?
For the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on A Rust Server?
The game generates the map on A Rust Server, procedural, size 1,000, seed 1. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on A Rust Server?
Gather rate is not given in the name for A Rust Server. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does A Rust Server wipe?
The record of A Rust Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 27 days 14 hours.
What happens on A Rust Server when wipe day arrives?
The average peak across its recent wipes was 2 players. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Population history
How many players does A Rust Server hold?
The live count for A Rust Server: 0 players, with 40 slots in total. The average for the past week is 0 players.
How does A Rust Server compare with other Rust servers in the rankings?
Ranked #15,289 on seven-day player hours, A Rust Server is in the top 69% of all ranked servers.
Getting in
How do you get into A Rust Server?
Enter client.connect 5.141.88.140:20021 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.