Local forecast
skin_test
Offline 5.164.252.134:28015 checked 25d ago
Current conditions
observed 25d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,002
- top 71%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:19 UKSun 4 Oct, 09:19 UTC · 25d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is skin_test, and is it online now?
Last seen 25 days 6 hours ago, skin_test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 20 September 2026.
Where does skin_test run from?
There is no published region for skin_test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 5.164.252.134:28015 is its address.
What version of Rust is running on skin_test?
Rust network protocol 2634 and build 166652 on Windows is what skin_test runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on skin_test?
These are the tags skin_test publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does skin_test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include skin_test: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is skin_test on?
A procedural map, generated by the game, runs on skin_test.
Which settings and rules are in force on skin_test?
No gather rate appears in the name skin_test. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
When does skin_test wipe?
Too few wipes on skin_test are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 9 hours.
What should you expect from wipe day on skin_test?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 1 hours in.
Player counts
What sort of population does skin_test carry?
skin_test is offline at the moment; the last sighting was 25 days 6 hours ago.
What position does skin_test hold among Rust servers?
The last seven days of player hours rank skin_test at #16,002, in the top 71% of ranked servers.
How to join
What do you do to join skin_test?
Two ways in: press F1 and enter client.connect 5.164.252.134:28015, or join from this page with Launch Rust, which opens Steam and connects you.