Rust Wipe StatsWipe forecast
Now 43,576 players 11,651 servers 101 fresh wipes in 3 h

Local forecast

Apollo Local Dev

Offline 5.175.164.193:28015 checked 7d ago

moddedoxide

Current conditions

observed 7d ago
0 / 20
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
19/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
42/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
5/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
22/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
97/ 200

Quick answers

from the figures on this page

Server facts

Is Apollo Local Dev online at the moment, and how consistent is its uptime?

Last seen 7 days 8 hours ago, Apollo Local Dev is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 22 October 2026.

In which location does Apollo Local Dev sit?

No region is published by Apollo Local Dev. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 5.175.164.193:28015 is its address.

What Rust version is Apollo Local Dev on?

Rust network protocol 2635 and build 168909 on Windows is what Apollo Local Dev runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on Apollo Local Dev?

These are the tags Apollo Local Dev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): 20 player slots are available; ts32 (Group limit): You can have up to 32 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Apollo Local Dev?

Apollo Local Dev appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on Apollo Local Dev?

A procedural map of size 1,000 with seed 12345, generated by the game, runs on Apollo Local Dev. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Apollo Local Dev use, and what rules does it enforce?

Gather rate is not given in the name for Apollo Local Dev. The limit on groups is 32 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does Apollo Local Dev wipe?

The record of Apollo Local Dev's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 7 days 8 hours is how long the current world has been running.

Population

Is Apollo Local Dev busy or quiet?

The last time Apollo Local Dev was seen was 7 days 8 hours ago; it is offline right now.

What position does Apollo Local Dev hold among Rust servers?

The last seven days of player hours rank Apollo Local Dev at #15,289, in the top 69% of ranked servers.

Getting in

What steps let you join Apollo Local Dev?

Enter client.connect 5.175.164.193:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp20
Max players 20 player slots are available.
ts32
Group limit You can have up to 32 players per team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.