Local forecast
Apollo Local Dev
Offline 5.175.164.193:28015 checked 7d ago
Current conditions
observed 7d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Apollo Local Dev online at the moment, and how consistent is its uptime?
Last seen 7 days 8 hours ago, Apollo Local Dev is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 22 October 2026.
In which location does Apollo Local Dev sit?
No region is published by Apollo Local Dev. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 5.175.164.193:28015 is its address.
What Rust version is Apollo Local Dev on?
Rust network protocol 2635 and build 168909 on Windows is what Apollo Local Dev runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Apollo Local Dev?
These are the tags Apollo Local Dev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): 20 player slots are available; ts32 (Group limit): You can have up to 32 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Apollo Local Dev?
Apollo Local Dev appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on Apollo Local Dev?
A procedural map of size 1,000 with seed 12345, generated by the game, runs on Apollo Local Dev. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Apollo Local Dev use, and what rules does it enforce?
Gather rate is not given in the name for Apollo Local Dev. The limit on groups is 32 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Apollo Local Dev wipe?
The record of Apollo Local Dev's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 7 days 8 hours is how long the current world has been running.
Population
Is Apollo Local Dev busy or quiet?
The last time Apollo Local Dev was seen was 7 days 8 hours ago; it is offline right now.
What position does Apollo Local Dev hold among Rust servers?
The last seven days of player hours rank Apollo Local Dev at #15,289, in the top 69% of ranked servers.
Getting in
What steps let you join Apollo Local Dev?
Enter client.connect 5.175.164.193:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.