Local forecast
LocalServer
Offline 5.18.90.200:28015 checked 16d ago
Current conditions
observed 16d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #11,588
- top 54%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:27 UKSat 10 Oct, 16:27 UTC · 19d ago | 2 | – | running | 2 |
| Tue 6 Oct, 20:23 UKTue 6 Oct, 19:23 UTC · 23d ago | 2+1 queue | held half | 3.9 days | 0 |
| Mon 5 Oct, 17:28 UKMon 5 Oct, 16:28 UTC · 24d ago | 2+1 queue | – | 1.1 days | 0 |
| Sun 27 Sep, 07:30 UKSun 27 Sep, 06:30 UTC · 32d ago | 1 | – | 8.4 days | 1 |
| Sat 26 Sep, 09:37 UKSat 26 Sep, 08:37 UTC · 33d ago | 1 | – | 0.9 days | 1 |
| Fri 25 Sep, 22:47 UKFri 25 Sep, 21:47 UTC · 34d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is LocalServer online at the moment, and how consistent is its uptime?
Last seen 16 days ago, LocalServer is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 25 September 2026.
What location is LocalServer based in?
No region is published by LocalServer. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 5.18.90.200:28015.
What version of Rust is running on LocalServer?
Rust network protocol 2634 and build 166494 on Windows is what LocalServer runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on LocalServer?
The server browser reads these tags from LocalServer: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Build 166494 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry LocalServer?
The Rust Wipe Stats lists that include LocalServer are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is LocalServer on?
The map is procedural, generated by the game on LocalServer.
Which settings and rules are in force on LocalServer?
Gather rate is not given in the name for LocalServer. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does LocalServer schedule its wipes for?
There is no next wipe to predict, because LocalServer wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 19 days 4 hours.
What should you expect from wipe day on LocalServer?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population history
Is LocalServer busy or quiet?
At this moment LocalServer is down, having last been seen 16 days ago.
How does LocalServer compare with other Rust servers in the rankings?
The last seven days of player hours rank LocalServer at #11,588, in the top 54% of ranked servers.
Join the server
What do you do to join LocalServer?
Two ways in: press F1 and enter client.connect 5.18.90.200:28015, or join from this page with Launch Rust, which opens Steam and connects you.