Rust Wipe StatsWipe forecast
Now 57,098 players 11,670 servers 100 fresh wipes in 3 h

Local forecast

Happy Test

Offline 5.206.104.226:28015 checked 26d ago

moddedcarbon

Current conditions

observed 26d ago
1 / 30
players now
Offline H – · avg 0 7-day high and average

3% full

7-day average
0
peak –
Rank
#14,107
top 60%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 18:50 UKSat 26 Sep, 17:50 UTC · 31d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
164/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
192/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
125/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
12/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
52/ 1000

Quick answers

from the figures on this page

Server details

Is Happy Test online at the moment, and how consistent is its uptime?

Happy Test is currently offline, with the last sighting 26 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 26 September 2026.

What location is Happy Test based in?

There is no published region for Happy Test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 5.206.104.226:28015.

What version of Rust is running on Happy Test?

Rust network protocol 2633 and build 165217 on Windows is what Happy Test runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on Happy Test?

These are the tags Happy Test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp30 (Max players): It holds 30 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Happy Test appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Happy Test: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is in use on Happy Test?

The game generates the map on Happy Test, procedural, size 3,000, seed 543625. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Happy Test?

The name of Happy Test says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does Happy Test wipe?

Its rhythm cannot be read yet, as too few of Happy Test's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 31 days 15 hours is how long the current world has been running.

What happens on Happy Test when wipe day arrives?

The average peak across its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak.

Player counts

How many players does Happy Test hold?

Happy Test is offline at the moment; the last sighting was 26 days 20 hours ago.

How does Happy Test compare with other Rust servers in the rankings?

Player hours over the past week put Happy Test at #14,107, inside the top 60% of all ranked servers.

Join the server

What steps let you join Happy Test?

Open the console in Rust with F1, then type client.connect 5.206.104.226:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp30
Max players It holds 30 players.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.