Rust Wipe StatsWipe forecast
Now 75,264 players 11,770 servers 241 fresh wipes in 3 h

Local forecast

Server_217_DevBlog

Offline 5.227.44.219:28015 checked 41d ago

modded

Current conditions

observed 41d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,400
no region published
Last wipe
135d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
71/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
30/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
74/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
293/ 310

Quick answers

from the figures on this page

Server details

How reliable is Server_217_DevBlog, and is it online now?

Server_217_DevBlog is currently offline, with the last sighting 41 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 18 September 2026.

In which location does Server_217_DevBlog sit?

There is no published region for Server_217_DevBlog. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 5.227.44.219:28015 is its address.

What Rust version is Server_217_DevBlog on?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Server_217_DevBlog?

These are the tags Server_217_DevBlog publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; v2183 (Protocol): Your game must run protocol 2183 to get in; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; h5e7466bf (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Server_217_DevBlog appear among the Rust Wipe Stats lists and filters?

Server_217_DevBlog appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded.

Rules and settings

Which map is in use on Server_217_DevBlog?

The game generates the map on Server_217_DevBlog, a procedural one.

Which settings and rules are in force on Server_217_DevBlog?

The name of Server_217_DevBlog says nothing about gather rate. Group limits: none published. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Valve anti-cheat (VAC) is off on this server.

Wipe days

On what schedule does Server_217_DevBlog wipe?

Too few wipes on Server_217_DevBlog are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 135 days 8 hours.

Population

What sort of population does Server_217_DevBlog carry?

The last time Server_217_DevBlog was seen was 41 days 11 hours ago; it is offline right now.

What position does Server_217_DevBlog hold among Rust servers?

Ranked #15,400 on seven-day player hours, Server_217_DevBlog is in the top – of all ranked servers.

How to join

What do you do to join Server_217_DevBlog?

Two ways in: press F1 and enter client.connect 5.227.44.219:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
v2183
Protocol Your game must run protocol 2183 to get in.

Mods and access

oxide
Oxide Oxide, known too as uMod, provides the plugin framework.
modded
Modded Plugins or settings alter the game here, so it is listed under Modded.

Other

h5e7466bf
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
stok
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.