Local forecast
Server_217_DevBlog
Offline 5.227.44.219:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,400
- no region published
- Last wipe
- 135d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Server_217_DevBlog, and is it online now?
Server_217_DevBlog is currently offline, with the last sighting 41 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 18 September 2026.
In which location does Server_217_DevBlog sit?
There is no published region for Server_217_DevBlog. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 5.227.44.219:28015 is its address.
What Rust version is Server_217_DevBlog on?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on Server_217_DevBlog?
These are the tags Server_217_DevBlog publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; v2183 (Protocol): Your game must run protocol 2183 to get in; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; h5e7466bf (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Server_217_DevBlog appear among the Rust Wipe Stats lists and filters?
Server_217_DevBlog appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded.
Rules and settings
Which map is in use on Server_217_DevBlog?
The game generates the map on Server_217_DevBlog, a procedural one.
Which settings and rules are in force on Server_217_DevBlog?
The name of Server_217_DevBlog says nothing about gather rate. Group limits: none published. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Valve anti-cheat (VAC) is off on this server.
Wipe days
On what schedule does Server_217_DevBlog wipe?
Too few wipes on Server_217_DevBlog are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 135 days 8 hours.
Population
What sort of population does Server_217_DevBlog carry?
The last time Server_217_DevBlog was seen was 41 days 11 hours ago; it is offline right now.
What position does Server_217_DevBlog hold among Rust servers?
Ranked #15,400 on seven-day player hours, Server_217_DevBlog is in the top – of all ranked servers.
How to join
What do you do to join Server_217_DevBlog?
Two ways in: press F1 and enter client.connect 5.227.44.219:28015, or join from this page with Launch Rust, which opens Steam and connects you.