Local forecast
LOCAL admission lab - no public players
Offline 5.228.202.103:28115 checked 29d ago
Current conditions
observed 29d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,850
- top 71%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is LOCAL admission lab - no public players, and is it online now?
Right now LOCAL admission lab - no public players is down; the last sighting was 29 days 22 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 29 September 2026 it was first recorded by Rust Wipe Stats.
Where does LOCAL admission lab - no public players run from?
There is no published region for LOCAL admission lab - no public players. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 5.228.202.103:28115 is its address.
What Rust version is LOCAL admission lab - no public players on?
On LOCAL admission lab - no public players you will find Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do LOCAL admission lab - no public players's tags tell you?
The server browser reads these tags from LOCAL admission lab - no public players: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): Capacity: 2; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry LOCAL admission lab - no public players?
These Rust Wipe Stats lists include LOCAL admission lab - no public players: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on LOCAL admission lab - no public players?
A procedural map, generated by the game, runs on LOCAL admission lab - no public players.
Which settings and rules are in force on LOCAL admission lab - no public players?
The name of LOCAL admission lab - no public players says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.
Wipe times
When does LOCAL admission lab - no public players wipe?
Its rhythm cannot be read yet, as too few of LOCAL admission lab - no public players's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 30 days 9 hours is how long the current world has been running.
Population
How many players does LOCAL admission lab - no public players hold?
At this moment LOCAL admission lab - no public players is down, having last been seen 29 days 22 hours ago.
Where does LOCAL admission lab - no public players sit in the rankings?
Player hours over the past week put LOCAL admission lab - no public players at #16,850, inside the top 71% of all ranked servers.
Getting in
How do you get into LOCAL admission lab - no public players?
Enter client.connect 5.228.202.103:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.