Rust Wipe StatsWipe forecast
Now 104,335 players 11,883 servers 530 fresh wipes in 3 h

Local forecast

LOCAL admission lab - no public players

Offline 5.228.202.103:28115 checked 29d ago

moddedoxide

Current conditions

observed 29d ago
0 / 2
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,850
top 71%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
106/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
163/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
67/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
206/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
345/ 350

Quick answers

from the figures on this page

About the server

How reliable is LOCAL admission lab - no public players, and is it online now?

Right now LOCAL admission lab - no public players is down; the last sighting was 29 days 22 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 29 September 2026 it was first recorded by Rust Wipe Stats.

Where does LOCAL admission lab - no public players run from?

There is no published region for LOCAL admission lab - no public players. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 5.228.202.103:28115 is its address.

What Rust version is LOCAL admission lab - no public players on?

On LOCAL admission lab - no public players you will find Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do LOCAL admission lab - no public players's tags tell you?

The server browser reads these tags from LOCAL admission lab - no public players: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): Capacity: 2; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry LOCAL admission lab - no public players?

These Rust Wipe Stats lists include LOCAL admission lab - no public players: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on LOCAL admission lab - no public players?

A procedural map, generated by the game, runs on LOCAL admission lab - no public players.

Which settings and rules are in force on LOCAL admission lab - no public players?

The name of LOCAL admission lab - no public players says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.

Wipe times

When does LOCAL admission lab - no public players wipe?

Its rhythm cannot be read yet, as too few of LOCAL admission lab - no public players's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 30 days 9 hours is how long the current world has been running.

Population

How many players does LOCAL admission lab - no public players hold?

At this moment LOCAL admission lab - no public players is down, having last been seen 29 days 22 hours ago.

Where does LOCAL admission lab - no public players sit in the rankings?

Player hours over the past week put LOCAL admission lab - no public players at #16,850, inside the top 71% of all ranked servers.

Getting in

How do you get into LOCAL admission lab - no public players?

Enter client.connect 5.228.202.103:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp2
Max players Capacity: 2.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.