Local forecast
A Shockbyte Rust Server
Online 5.39.17.54:21315 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:33 UKFri 16 Oct, 13:33 UTC · 13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does A Shockbyte Rust Server hold a steady performance?
Server fps averaged 186 in the last 48 hours; the lowest was 129. The world held as many as 30,025 entities, buildings and deployables included. Memory use reached 4,442 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
As of now, A Shockbyte Rust Server is online. Its reported uptime shows a restart about 9 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 16 October 2026.
In which location does A Shockbyte Rust Server sit?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 5.39.17.54:21315 is its address.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is A Shockbyte Rust Server on?
The game generates the map on A Shockbyte Rust Server, procedural, size 2,500, seed 50000. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
When does A Shockbyte Rust Server wipe?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 12 hours is how long the current world has been running.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does A Shockbyte Rust Server carry?
The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. Over seven days to now, 0 players on average.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over the past week put A Shockbyte Rust Server at #15,284, inside the top 69% of all ranked servers.
How to join
What steps let you join A Shockbyte Rust Server?
Enter client.connect 5.39.17.54:21315 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.