Rust Wipe StatsWipe forecast
Now 65,070 players 11,731 servers 200 fresh wipes in 3 h

Local forecast

Test server

Offline 5.42.223.38:28015 checked 32d ago

biweekly wipes vanillamoddedoxide

Current conditions

observed 32d ago
0 / 128
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,955
top 71%
Last wipe
41d ago
biweekly schedule
Next wipe
21h
Fri 30 Oct, 21:50 UK · 21:50 UTC

Next wipe

from its schedule tag

Friday 30 October, 21:50 UK · 21:50 UTC

in 21h

–days
–hours
–min
–sec

Its biweekly schedule tag · low confidence

Coming wipes

  1. Fri 30 Oct 21:50 UK · 21:50 UTC 21h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 19h FW
  3. Fri 13 Nov 21:50 UK · 21:50 UTC 14d 21h
  4. Fri 27 Nov 21:50 UK · 21:50 UTC 28d 21h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 19h FW
  6. Fri 11 Dec 21:50 UK · 21:50 UTC 42d 21h

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 21:50 UK · 21:50 UTC, in 21h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 22:50 UKFri 18 Sep, 21:50 UTC · 41d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
46/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 14 on average
1/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
0/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average
1/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 6 on average
7/ 50
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average
13/ 50

Quick answers

from the figures on this page

Server details

How reliable is Test server, and is it online now?

Test server is currently offline, with the last sighting 32 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does Test server run from?

No region is published by Test server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 5.42.223.38:28015.

What Rust version is Test server on?

On Test server you will find Rust network protocol 2633 and build 164530, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on Test server?

These are the tags Test server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp128 (Max players): Capacity: 128; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Test server?

These Rust Wipe Stats lists include Test server: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Settings and rules

Which map is in use on Test server?

Test server runs a procedural map of size 3,250, seed 1049736, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Test server?

Gather rate is not given in the name for Test server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does Test server wipe?

Too few of Test server's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Expect the next wipe on Friday 30 October at 21:50 UTC. 41 days 2 hours is how long the current world has been running. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on Test server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 16 hours in.

Population

How many players does Test server hold?

Test server is offline at the moment; the last sighting was 32 days ago.

How does Test server compare with other Rust servers in the rankings?

Player hours over the past week put Test server at #16,955, inside the top 71% of all ranked servers.

Join the server

What steps let you join Test server?

Open the console in Rust with F1, then type client.connect 5.42.223.38:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp128
Max players Capacity: 128.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build: 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks between wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.