Local forecast
MagicMaps Local Server
Offline 5.76.2.119:28015 checked 13d ago
Current conditions
observed 13d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #12,899
- top 60%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is MagicMaps Local Server, and is it online now?
MagicMaps Local Server is currently offline, with the last sighting 13 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.
Where does MagicMaps Local Server run from?
For MagicMaps Local Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 5.76.2.119:28015.
What version of Rust is running on MagicMaps Local Server?
Rust network protocol 2634 and build 167781 on Windows is what MagicMaps Local Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on MagicMaps Local Server?
For the game's server browser, MagicMaps Local Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does MagicMaps Local Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include MagicMaps Local Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which settings and rules are in force on MagicMaps Local Server?
The name of MagicMaps Local Server says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
On what schedule does MagicMaps Local Server wipe?
Its rhythm cannot be read yet, as too few of MagicMaps Local Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 13 days 9 hours.
Population history
How many players does MagicMaps Local Server hold?
At this moment MagicMaps Local Server is down, having last been seen 13 days 8 hours ago.
How does MagicMaps Local Server compare with other Rust servers in the rankings?
Ranked #12,899 on seven-day player hours, MagicMaps Local Server is in the top 60% of all ranked servers.
How to join
How do you get into MagicMaps Local Server?
Enter client.connect 5.76.2.119:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.