Local forecast
Local Test Server
Offline 5.76.77.152:28015 checked 17d ago
Current conditions
observed 17d agoplayers now
7% full
- 7-day average
- 0
- peak –
- Rank
- #14,369
- top 65%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Local Test Server, and is it online now?
Local Test Server is currently offline, with the last sighting 17 days 2 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 11 October 2026.
Where does Local Test Server run from?
There is no published region for Local Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 5.76.77.152:28015.
What Rust version is Local Test Server on?
On Local Test Server you will find Rust network protocol 2634 and build 166586, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Local Test Server?
For the game's server browser, Local Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Local Test Server?
The Rust Wipe Stats lists that include Local Test Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Local Test Server?
A procedural map, generated by the game, runs on Local Test Server.
Which settings and rules are in force on Local Test Server?
No gather rate appears in the name Local Test Server. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
When does Local Test Server wipe?
Too few wipes on Local Test Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 21 days 19 hours.
Population
What sort of population does Local Test Server carry?
At this moment Local Test Server is down, having last been seen 17 days 2 hours ago.
How does Local Test Server compare with other Rust servers in the rankings?
The last seven days of player hours rank Local Test Server at #14,369, in the top 65% of ranked servers.
Join the server
What do you do to join Local Test Server?
Enter client.connect 5.76.77.152:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.