Local forecast
Michael's server Rust
Offline 5.83.165.231:11300 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,959
- top 36%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:17 UKSun 11 Oct, 08:17 UTC · 17d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Michael's server Rust?
Server fps averaged 10 in the last 48 hours; the lowest was 10. Buildings, deployables and all else in the world took the entity count to a peak of 95,984. At most it drew 2,443 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Michael's server Rust, and is it online now?
Last seen 24 hours ago, Michael's server Rust is offline now. Its reported uptime shows a restart about 17 hours ago. In the last 7 full days it stayed up 164 of 168 hours, 98% of the time. It came to Rust Wipe Stats's notice first on 11 October 2026.
What location is Michael's server Rust based in?
For Michael's server Rust, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 5.83.165.231:11300.
What version of Rust is running on Michael's server Rust?
Rust network protocol 2635 and build 168909 on Windows is what Michael's server Rust runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Michael's server Rust?
These are the tags Michael's server Rust publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Michael's server Rust?
These Rust Wipe Stats lists include Michael's server Rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Michael's server Rust on?
Michael's server Rust runs a procedural map of size 4,000, seed 6738, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Michael's server Rust use, and what rules does it enforce?
Gather rate is not given in the name for Michael's server Rust. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does Michael's server Rust wipe?
The record of Michael's server Rust's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 17 days 11 hours.
What happens on Michael's server Rust when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Population history
What sort of population does Michael's server Rust carry?
The last time Michael's server Rust was seen was 24 hours ago; it is offline right now. Averaged over seven days: 0 players, peaking at 2.
What position does Michael's server Rust hold among Rust servers?
Player hours over the past week put Michael's server Rust at #7,959, inside the top 36% of all ranked servers.
Getting in
How do you get into Michael's server Rust?
Two ways in: press F1 and enter client.connect 5.83.165.231:11300, or join from this page with Launch Rust, which opens Steam and connects you.
