Rust Wipe StatsWipe forecast
Now 103,347 players 11,869 servers 552 fresh wipes in 3 h

Local forecast

Skynet by C_Sky

Offline 5.83.171.187:11600 checked 14d ago

moddedoxide

Current conditions

observed 14d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,164
top 70%
Last wipe
28d ago
no schedule published
Next wipe
6d 23h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 23h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct13 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UK FWThu 1 Oct, 18:00 UTC · 28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
103/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
155/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
63/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
195/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350

Quick answers

from the figures on this page

Server facts

How reliable is Skynet by C_Sky, and is it online now?

Last seen 14 days 6 hours ago, Skynet by C_Sky is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Skynet by C_Sky sit?

For Skynet by C_Sky, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 5.83.171.187:11600 is its address.

What version of Rust is running on Skynet by C_Sky?

On Skynet by C_Sky you will find Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Skynet by C_Sky?

These are the tags Skynet by C_Sky publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Skynet by C_Sky?

The Rust Wipe Stats lists that include Skynet by C_Sky are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is Skynet by C_Sky on?

The game generates the map on Skynet by C_Sky, a procedural one.

Which settings and rules are in force on Skynet by C_Sky?

No gather rate appears in the name Skynet by C_Sky. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does Skynet by C_Sky wipe?

Skynet by C_Sky wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 28 days 1 hours is how long the current world has been running.

What happens on Skynet by C_Sky when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 5 hours after the reset.

Population history

Is Skynet by C_Sky busy or quiet?

Skynet by C_Sky is offline at the moment; the last sighting was 14 days 6 hours ago.

What position does Skynet by C_Sky hold among Rust servers?

Ranked #15,164 on seven-day player hours, Skynet by C_Sky is in the top 70% of all ranked servers.

Join the server

What steps let you join Skynet by C_Sky?

Two ways in: press F1 and enter client.connect 5.83.171.187:11600, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.