Local forecast
RustDockerServer
Online 50.124.252.229:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:15 UKFri 16 Oct, 07:15 UTC · 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on RustDockerServer?
Server fps averaged 113 in the last 48 hours; the lowest was 60. The world held as many as 121,069 entities, buildings and deployables included. Memory use reached 4,274 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is RustDockerServer online at the moment, and how consistent is its uptime?
You will find RustDockerServer online at the moment. The uptime it reports puts the last restart about 3 days 22 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 14 October 2026.
In which location does RustDockerServer sit?
There is no published region for RustDockerServer. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 50.124.252.229:28015 is its address.
What Rust version is RustDockerServer on?
On RustDockerServer you will find Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on RustDockerServer?
These are the tags RustDockerServer publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustDockerServer?
These Rust Wipe Stats lists include RustDockerServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on RustDockerServer?
RustDockerServer runs a procedural map of size 4,500, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does RustDockerServer use, and what rules does it enforce?
The name of RustDockerServer says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does RustDockerServer wipe?
The record of RustDockerServer's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 9 hours.
What happens on RustDockerServer when wipe day arrives?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
Is RustDockerServer busy or quiet?
Out of 10 slots, RustDockerServer has 0 filled right now. Over seven days to now, 0 players on average.
What position does RustDockerServer hold among Rust servers?
The last seven days of player hours rank RustDockerServer at #15,341, in the top 69% of ranked servers.
How to join
How do you get into RustDockerServer?
Open the console in Rust with F1, then type client.connect 50.124.252.229:28015 to join. On this page, Launch Rust does the same through Steam.