Local forecast
Unreal Community Rust
Online 50.36.251.22:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:17 UKMon 26 Oct, 16:17 UTC · 3d ago | 0 | – | running | 0 |
| Wed 16 Sep, 03:16 UKWed 16 Sep, 02:16 UTC · 43d ago | 0 | – | 40.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Unreal Community Rust hold a steady performance?
Its average over the last 48 hours was 149 server fps, and it never dropped below 108. The world held as many as 47,551 entities, buildings and deployables included. At most it drew 2,126 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Unreal Community Rust, and is it online now?
You will find Unreal Community Rust online at the moment. Going by its reported uptime, the last restart was about 3 days 6 hours ago. It was up for 55 of 168 hours across the last 7 full days, 33% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Unreal Community Rust run from?
For Unreal Community Rust, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 50.36.251.22:28015.
What version of Rust is running on Unreal Community Rust?
Rust network protocol 2635 and build 168909 on Linux is what Unreal Community Rust runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Unreal Community Rust?
For the game's server browser, Unreal Community Rust publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Unreal Community Rust appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Unreal Community Rust are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is Unreal Community Rust on?
Unreal Community Rust runs a procedural map of size 3,000, seed 1, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Unreal Community Rust?
No gather rate appears in the name Unreal Community Rust. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
On what schedule does Unreal Community Rust wipe?
The record of Unreal Community Rust's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 3 days 8 hours is how long the current world has been running.
What happens on Unreal Community Rust when wipe day arrives?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
How many players does Unreal Community Rust hold?
Unreal Community Rust is carrying 0 players at the moment, out of 10 slots. The seven-day average stands at 0 players.
What position does Unreal Community Rust hold among Rust servers?
Player hours over the past week put Unreal Community Rust at #15,262, inside the top 69% of all ranked servers.
Join the server
How do you get into Unreal Community Rust?
Open the console in Rust with F1, then type client.connect 50.36.251.22:28015 to join. On this page, Launch Rust does the same through Steam.