Rust Wipe StatsWipe forecast
Now 43,088 players 11,654 servers 106 fresh wipes in 3 h

Local forecast

Rust-in-Rust dev

Offline 50.46.161.24:28015 checked 5d ago

moddedcarbon

Current conditions

observed 5d ago
0 / 4
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:07 UKSat 24 Oct, 00:07 UTC · 6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
19/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
6/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
22/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
100/ 200

Quick answers

from the figures on this page

Server facts

How reliable is Rust-in-Rust dev, and is it online now?

Rust-in-Rust dev is currently offline, with the last sighting 5 days 10 hours ago. It was up for 18 of 144 hours across the last 6 full days, 12% of the time. On 23 October 2026 it was first recorded by Rust Wipe Stats.

Where does Rust-in-Rust dev run from?

There is no published region for Rust-in-Rust dev. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 50.46.161.24:28015 is its address.

What version of Rust is running on Rust-in-Rust dev?

On Rust-in-Rust dev you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Rust-in-Rust dev's tags tell you?

For the game's server browser, Rust-in-Rust dev publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust-in-Rust dev?

Rust-in-Rust dev appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What map is Rust-in-Rust dev on?

The game generates the map on Rust-in-Rust dev, a procedural one.

What settings does Rust-in-Rust dev use, and what rules does it enforce?

The name of Rust-in-Rust dev says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does Rust-in-Rust dev wipe?

Too few wipes on Rust-in-Rust dev are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 6 days 3 hours is how long the current world has been running.

What happens on Rust-in-Rust dev when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Player counts

Is Rust-in-Rust dev busy or quiet?

The last time Rust-in-Rust dev was seen was 5 days 10 hours ago; it is offline right now. Over seven days to now, 0 players on average.

Where does Rust-in-Rust dev sit in the rankings?

Player hours over the past week put Rust-in-Rust dev at #15,264, inside the top 69% of all ranked servers.

Join the server

What steps let you join Rust-in-Rust dev?

Enter client.connect 50.46.161.24:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp4
Max players It holds 4 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.