Local forecast
RustyCore
Online 50.46.185.100:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:16 UKSun 4 Oct, 10:16 UTC · 25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does RustyCore hold a steady performance?
Its average over the last 48 hours was 94 server fps, and it never dropped below 61. At its peak the world had 121,174 entities, counting buildings, deployables and the rest. Memory use reached 4,521 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is RustyCore online at the moment, and how consistent is its uptime?
Right now RustyCore is up and running. Its reported uptime shows a restart about 4 days 4 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does RustyCore run from?
For RustyCore, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 50.46.185.100:28015.
What Rust version is RustyCore on?
On RustyCore you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do RustyCore's tags tell you?
For the game's server browser, RustyCore publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp500 (Max players): Capacity: 500; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does RustyCore appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include RustyCore are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is RustyCore on?
The game generates the map on RustyCore, procedural, size 4,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on RustyCore?
Gather rate is not given in the name for RustyCore. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
Which days and times does RustyCore schedule its wipes for?
Too few wipes on RustyCore are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 6 hours.
What should you expect from wipe day on RustyCore?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
How many players does RustyCore hold?
The live count for RustyCore: 0 players, with 500 slots in total. Over seven days to now, 0 players on average.
What position does RustyCore hold among Rust servers?
Ranked #15,327 on seven-day player hours, RustyCore is in the top 69% of all ranked servers.
Getting in
What steps let you join RustyCore?
Enter client.connect 50.46.185.100:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.