Local forecast
IKS[211 Devblog]
Offline 50.7.226.2:27015 checked 12d ago
Current conditions
observed 12d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #12,916
- top 60%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is IKS[211 Devblog], and is it online now?
IKS[211 Devblog] is currently offline, with the last sighting 12 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.
What location is IKS[211 Devblog] based in?
For IKS[211 Devblog], no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 50.7.226.2:27015.
What version of Rust is running on IKS[211 Devblog]?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do IKS[211 Devblog]'s tags tell you?
These are the tags IKS[211 Devblog] publishes for the game's server browser to read: mp10 (Max players): It holds 10 players; v2164 (Protocol): Your game must run protocol 2164 to get in; oxide (Oxide): The plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; hb68d7370 (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does IKS[211 Devblog] appear among the Rust Wipe Stats lists and filters?
IKS[211 Devblog] appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded.
Map and rules
Which settings and rules are in force on IKS[211 Devblog]?
The name of IKS[211 Devblog] says nothing about gather rate. The server lists no group limit. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. This server runs with VAC switched off.
Wipe schedule
Which days and times does IKS[211 Devblog] schedule its wipes for?
Its rhythm cannot be read yet, as too few of IKS[211 Devblog]'s wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 16 days 1 hours is how long the current world has been running.
Population history
How many players does IKS[211 Devblog] hold?
IKS[211 Devblog] is offline at the moment; the last sighting was 12 days 12 hours ago.
What position does IKS[211 Devblog] hold among Rust servers?
Ranked #12,916 on seven-day player hours, IKS[211 Devblog] is in the top 60% of all ranked servers.
How to join
What do you do to join IKS[211 Devblog]?
Open the console in Rust with F1, then type client.connect 50.7.226.2:27015 to join. On this page, Launch Rust does the same through Steam.