Local forecast
Server_217_DevBlog
Offline 50.7.37.34:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Server_217_DevBlog online at the moment, and how consistent is its uptime?
Right now Server_217_DevBlog is down; the last sighting was 4 days 10 hours ago. In the last 4 full days it stayed up 5 of 96 hours, 5% of the time. The first sighting by Rust Wipe Stats was on 24 October 2026.
In which location does Server_217_DevBlog sit?
There is no published region for Server_217_DevBlog. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 50.7.37.34:28015.
What version of Rust is running on Server_217_DevBlog?
On Server_217_DevBlog you will find Rust network protocol 2183, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Server_217_DevBlog?
For the game's server browser, Server_217_DevBlog publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; v2183 (Protocol): Joining needs game protocol 2183 on your copy of the game; oxide (Oxide): It runs on Oxide, also called uMod, for plugins; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; h5e7466bf (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Server_217_DevBlog?
The Rust Wipe Stats lists that include Server_217_DevBlog are: Modded Rust servers. Find it on the server list under Type: Modded; Last wipe: In the last week.
Map and rules
Which map is in use on Server_217_DevBlog?
The map is procedural, generated by the game on Server_217_DevBlog.
Which settings and rules are in force on Server_217_DevBlog?
No gather rate appears in the name Server_217_DevBlog. The server lists no group limit. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. This server runs with VAC switched off.
Wipe times
Which days and times does Server_217_DevBlog schedule its wipes for?
The record of Server_217_DevBlog's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 13 hours.
Population
What sort of population does Server_217_DevBlog carry?
At this moment Server_217_DevBlog is down, having last been seen 4 days 10 hours ago. Over seven days to now, 0 players on average.
Where does Server_217_DevBlog sit in the rankings?
The last seven days of player hours rank Server_217_DevBlog at #15,289, in the top 69% of ranked servers.
Getting in
What do you do to join Server_217_DevBlog?
Open the console in Rust with F1, then type client.connect 50.7.37.34:28015 to join. On this page, Launch Rust does the same through Steam.