Local forecast
A Shockbyte Rust Server
Online 51.161.145.153:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 03:51 UKMon 19 Oct, 02:51 UTC · 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on A Shockbyte Rust Server?
Its average over the last 48 hours was 239 server fps, and it never dropped below 218. The world held as many as 20,684 entities, buildings and deployables included. Memory use reached 4,033 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is A Shockbyte Rust Server, and is it online now?
As of now, A Shockbyte Rust Server is online. Going by its reported uptime, the last restart was about 27 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 17 October 2026 it was first recorded by Rust Wipe Stats.
In which location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.161.145.153:28015 is its address.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server, procedural, size 2,250, seed 2147483647. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on A Shockbyte Rust Server?
Gather rate is not given in the name for A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
On what schedule does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 12 hours.
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Population history
What sort of population does A Shockbyte Rust Server carry?
The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. The seven-day average stands at 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked #15,344 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.
Join the server
What steps let you join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 51.161.145.153:28015, or join from this page with Launch Rust, which opens Steam and connects you.