Local forecast
A Shockbyte Rust Server
Offline 51.161.145.173:24068 checked 9d ago
Current conditions
observed 9d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,345
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:14 UKFri 16 Oct, 13:14 UTC · 13d ago | 1 | – | running | 0 |
| Tue 13 Oct, 09:15 UKTue 13 Oct, 08:15 UTC · 16d ago | 1 | halved by day 2 | 3.2 days | 0 |
| Sun 4 Oct, 01:56 UKSun 4 Oct, 00:56 UTC · 25d ago | 2 | halved by day 3 | 9.3 days | 0 |
| Wed 30 Sep, 10:19 UKWed 30 Sep, 09:19 UTC · 29d ago | 2 | halved by day 2 | 3.7 days | 2 |
| Sat 26 Sep, 06:42 UKSat 26 Sep, 05:42 UTC · 33d ago | 3 | halved by day 2 | 4.2 days | 0 |
| Fri 25 Sep, 14:11 UKFri 25 Sep, 13:11 UTC · 34d ago | 3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
Last seen 9 days 18 hours ago, A Shockbyte Rust Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 22 September 2026 it was first recorded by Rust Wipe Stats.
What location is A Shockbyte Rust Server based in?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.161.145.173:24068.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is A Shockbyte Rust Server on?
A Shockbyte Rust Server runs a procedural map of size 3,000, seed 1509, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 9 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.
Player counts
What sort of population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server is offline at the moment; the last sighting was 9 days 18 hours ago.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked #15,345 on seven-day player hours, A Shockbyte Rust Server is in the top 70% of all ranked servers.
Join the server
How do you get into A Shockbyte Rust Server?
Open the console in Rust with F1, then type client.connect 51.161.145.173:24068 to join. On this page, Launch Rust does the same through Steam.