Local forecast
Morons Unite
Online 51.161.172.123:25592 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,273
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:25 UKFri 9 Oct, 20:25 UTC · 20d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Morons Unite hold a steady performance?
Server fps averaged 195 in the last 48 hours; the lowest was 162. At its peak the world had 118,587 entities, counting buildings, deployables and the rest. Memory use reached 6,297 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Morons Unite, and is it online now?
As of now, Morons Unite is online. Going by its reported uptime, the last restart was about 12 days 18 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.
Where does Morons Unite run from?
For Morons Unite, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.161.172.123:25592 is its address.
What Rust version is Morons Unite on?
On Morons Unite you will find Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Morons Unite's tags tell you?
For the game's server browser, Morons Unite publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp6 (Max players): It holds 6 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Morons Unite?
These Rust Wipe Stats lists include Morons Unite: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Morons Unite on?
A procedural map of size 4,500 with seed 1, generated by the game, runs on Morons Unite. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Morons Unite use, and what rules does it enforce?
No gather rate appears in the name Morons Unite. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does Morons Unite wipe?
Its rhythm cannot be read yet, as too few of Morons Unite's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 20 days 9 hours is how long the current world has been running.
What happens on Morons Unite when wipe day arrives?
Its recent wipes drew an average peak of 3 players. Peak numbers on the latest wipe arrived 12 hours after the reset.
Population
Is Morons Unite busy or quiet?
The live count for Morons Unite: 0 players, with 6 slots in total. Over seven days to now, 0 players on average.
How does Morons Unite compare with other Rust servers in the rankings?
The last seven days of player hours rank Morons Unite at #15,273, in the top 69% of ranked servers.
Join the server
What steps let you join Morons Unite?
Enter client.connect 51.161.172.123:25592 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.