Rust Wipe StatsWipe forecast
Now 47,661 players 11,718 servers 101 fresh wipes in 3 h

Local forecast

[AU] Dave Pure

Online 51.161.198.60:60406 checked 6m ago

monthly wipes moddedoxide

Current conditions

observed 6m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,964
top 58%
Last wipe
24d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:36 UKSun 4 Oct, 05:36 UTC · 24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 32 on average
11/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
7/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
1/ 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
3/ 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average
1/ 100

Quick answers

from the figures on this page

Server details

Is performance good on [AU] Dave Pure?

Its average over the last 48 hours was 104 server fps, and it never dropped below 20. The world held as many as 121,898 entities, buildings and deployables included. The peak memory draw was 3,730 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is [AU] Dave Pure, and is it online now?

As of now, [AU] Dave Pure is online. The uptime it reports puts the last restart about 18 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does [AU] Dave Pure sit?

No region tag is published by [AU] Dave Pure, but the name suggests Oceania. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 51.161.198.60:60406.

What version of Rust is running on [AU] Dave Pure?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Dave Pure runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do [AU] Dave Pure's tags tell you?

These are the tags [AU] Dave Pure publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [AU] Dave Pure appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include [AU] Dave Pure: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

Which map is in use on [AU] Dave Pure?

[AU] Dave Pure runs a procedural map of size 4,500, seed 1415738502, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does [AU] Dave Pure use, and what rules does it enforce?

The name of [AU] Dave Pure says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does [AU] Dave Pure schedule its wipes for?

The only wipe [AU] Dave Pure takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 24 days 18 hours is how long the current world has been running. The tags state that it wipes once a month.

What should you expect from wipe day on [AU] Dave Pure?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 20 hours in.

Player counts

How many players does [AU] Dave Pure hold?

Out of 100 slots, [AU] Dave Pure has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.

What position does [AU] Dave Pure hold among Rust servers?

Ranked #12,964 on seven-day player hours, [AU] Dave Pure is in the top 58% of all ranked servers.

Getting in

What steps let you join [AU] Dave Pure?

Open the console in Rust with F1, then type client.connect 51.161.198.60:60406 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.