Local forecast
[AU] Dave Pure
Online 51.161.198.60:60406 checked 6m ago
Current conditions
observed 6m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,964
- top 58%
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 18h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:36 UKSun 4 Oct, 05:36 UTC · 24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on [AU] Dave Pure?
Its average over the last 48 hours was 104 server fps, and it never dropped below 20. The world held as many as 121,898 entities, buildings and deployables included. The peak memory draw was 3,730 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is [AU] Dave Pure, and is it online now?
As of now, [AU] Dave Pure is online. The uptime it reports puts the last restart about 18 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does [AU] Dave Pure sit?
No region tag is published by [AU] Dave Pure, but the name suggests Oceania. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 51.161.198.60:60406.
What version of Rust is running on [AU] Dave Pure?
Rust network protocol 2635 and build 168909 on Linux is what [AU] Dave Pure runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do [AU] Dave Pure's tags tell you?
These are the tags [AU] Dave Pure publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [AU] Dave Pure appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include [AU] Dave Pure: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on [AU] Dave Pure?
[AU] Dave Pure runs a procedural map of size 4,500, seed 1415738502, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does [AU] Dave Pure use, and what rules does it enforce?
The name of [AU] Dave Pure says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does [AU] Dave Pure schedule its wipes for?
The only wipe [AU] Dave Pure takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 24 days 18 hours is how long the current world has been running. The tags state that it wipes once a month.
What should you expect from wipe day on [AU] Dave Pure?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 20 hours in.
Player counts
How many players does [AU] Dave Pure hold?
Out of 100 slots, [AU] Dave Pure has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.
What position does [AU] Dave Pure hold among Rust servers?
Ranked #12,964 on seven-day player hours, [AU] Dave Pure is in the top 58% of all ranked servers.
Getting in
What steps let you join [AU] Dave Pure?
Open the console in Rust with F1, then type client.connect 51.161.198.60:60406 to join. On this page, Launch Rust does the same through Steam.