Local forecast
RevRust Dev Server
Offline 51.161.199.81:29015 checked 27d ago
Current conditions
observed 27d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,938
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:46 UKThu 1 Oct, 13:46 UTC · 28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is RevRust Dev Server, and is it online now?
RevRust Dev Server is currently offline, with the last sighting 27 days 18 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is RevRust Dev Server based in?
There is no published region for RevRust Dev Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.161.199.81:29015.
What version of Rust is running on RevRust Dev Server?
On RevRust Dev Server you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do RevRust Dev Server's tags tell you?
These are the tags RevRust Dev Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry RevRust Dev Server?
The Rust Wipe Stats lists that include RevRust Dev Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on RevRust Dev Server?
RevRust Dev Server runs a procedural map of size 4,800, seed 1601604974, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Join Us Today.
Which settings and rules are in force on RevRust Dev Server?
Gather rate is not given in the name for RevRust Dev Server. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does RevRust Dev Server schedule its wipes for?
Too few wipes on RevRust Dev Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 28 days 7 hours.
What happens on RevRust Dev Server when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
Is RevRust Dev Server busy or quiet?
The last time RevRust Dev Server was seen was 27 days 18 hours ago; it is offline right now.
What position does RevRust Dev Server hold among Rust servers?
Player hours over the past week put RevRust Dev Server at #15,938, inside the top 69% of all ranked servers.
Getting in
How do you get into RevRust Dev Server?
Open the console in Rust with F1, then type client.connect 51.161.199.81:29015 to join. On this page, Launch Rust does the same through Steam. https://revolutionrust.co is its website.
