Rust Wipe StatsWipe forecast
Now 55,501 players 11,744 servers 123 fresh wipes in 3 h

Local forecast

4Netplayers Rust Server

Offline 51.161.209.108:20400 checked 21d ago

moddedoxide

Current conditions

observed 21d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,923
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:37 UKSat 3 Oct, 17:37 UTC · 26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
17/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
31/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
9/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
40/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
160/ 200

Quick answers

from the figures on this page

Server details

How reliable is 4Netplayers Rust Server, and is it online now?

4Netplayers Rust Server is currently offline, with the last sighting 21 days 23 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 28 September 2026.

What location is 4Netplayers Rust Server based in?

No region is published by 4Netplayers Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.161.209.108:20400 is its address.

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on 4Netplayers Rust Server?

The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does 4Netplayers Rust Server appear among the Rust Wipe Stats lists and filters?

4Netplayers Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is 4Netplayers Rust Server on?

4Netplayers Rust Server runs a procedural map of size 4,000, seed 1234567890, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does 4Netplayers Rust Server wipe?

The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 7 hours is how long the current world has been running.

What should you expect from wipe day on 4Netplayers Rust Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

How many players does 4Netplayers Rust Server hold?

At this moment 4Netplayers Rust Server is down, having last been seen 21 days 23 hours ago.

How does 4Netplayers Rust Server compare with other Rust servers in the rankings?

The last seven days of player hours rank 4Netplayers Rust Server at #15,923, in the top 72% of ranked servers.

Getting in

What steps let you join 4Netplayers Rust Server?

Enter client.connect 51.161.209.108:20400 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.