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Local forecast · OC

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online OC 51.161.219.251:28010 checked 9m ago

moddedcarbon

Current conditions

observed 9m ago
15 / 50
players now
Lively H 220 · avg 54 7-day high and average

30% full

7-day average
54
peak 220
Rank
#328
top 1% · #9 in OC
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (7 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
05010015020000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 1% of all ranked servers, top 4% in OC. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:01 UKWed 28 Oct, 22:01 UTC · 1h ago – – – 10
Tue 27 Oct, 22:01 UKTue 27 Oct, 22:01 UTC · 1d ago – – – 2
Mon 26 Oct, 22:01 UKMon 26 Oct, 22:01 UTC · 2d ago – – – 1
Sun 25 Oct, 22:01 UKSun 25 Oct, 22:01 UTC · 3d ago – – – 4
Sat 24 Oct, 23:01 UKSat 24 Oct, 22:01 UTC · 4d ago – – – 9
Fri 23 Oct, 23:01 UKFri 23 Oct, 22:01 UTC · 5d ago – – – 4
Thu 22 Oct, 23:01 UKThu 22 Oct, 22:01 UTC · 6d ago – – – 8
Wed 21 Oct, 23:01 UKWed 21 Oct, 22:01 UTC · 7d ago – – – 4
Tue 20 Oct, 23:01 UKTue 20 Oct, 22:01 UTC · 8d ago – – – 2
Mon 19 Oct, 23:01 UKMon 19 Oct, 22:01 UTC · 9d ago – – – 6

Similar servers

the same kind of game, then region, group limit, rate and wipes
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis EU · groups of 28+ · monthly · 1,291 on average
942/ 1250

Quick answers

from the figures on this page

Server details

Does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hold a steady performance?

Server fps averaged 30 in the last 48 hours; the lowest was 30. Buildings, deployables and all else in the world took the entity count to a peak of 8,040. Memory use reached 3,476 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it online now?

You will find AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online at the moment. Its reported uptime shows a restart about 23 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run from?

In Oceania is where AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis lists itself, using its OC tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.161.219.251:28010.

What Rust version is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis on?

Rust network protocol 2635 and build 168909 on Linux is what AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which operator is responsible for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and 2 other servers we track all publish a hellis.gg hostname, so the same operator most likely runs them.

What do AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis's tags tell you?

For the game's server browser, AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^d (Combat training): Practise aim and PvP here, with loot given to you; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; OC (Oceania): The server browser puts it under Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appears in the following Rust Wipe Stats lists: Oceania Rust servers, Modded Rust servers and Aim, UKN and combat training servers. Find it on the server list under Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

Settings and rules

What map is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis on?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

What settings does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis use, and what rules does it enforce?

The name of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis says nothing about gather rate. The default of 8 players is the group limit here. This server runs combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis schedule its wipes for?

No wipe schedule is kept on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: it remakes the world every few hours, and those resets do not count as wipes.

Population

What sort of population does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis carry?

Out of 50 slots, AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis has 15 filled right now. Across the past week it peaked at 220 and averaged 54 players. At 08:00 UTC it was busiest over the past 48 hours, averaging 151 players.

How does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis compare with other Rust servers in the rankings?

Player hours over the last seven days rank AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at #328, top 1% overall and #9 in Oceania.

How to join

What do you do to join AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Open the console in Rust with F1, then type client.connect 51.161.219.251:28010 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/chQQmVKGCu is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Gameplay

^d
Combat training Practise aim and PvP here, with loot given to you.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Region

OC
Oceania The server browser puts it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.