Local forecast · NA
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
Online NA 64.40.8.243:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
85% full
- 7-day average
- 379
- peak 1,099
- Rank
- #8
- top 0.1% · #1 in NA
- No wipes
- resets
- 12 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (12 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:00 UKTue 27 Oct, 12:00 UTC · 6h ago | – | – | – | 94 |
| Mon 26 Oct, 12:01 UKMon 26 Oct, 12:01 UTC · 1d ago | – | – | – | 53 |
| Sun 25 Oct, 12:01 UKSun 25 Oct, 12:01 UTC · 2d ago | – | – | – | 73 |
| Sun 25 Oct, 11:03 UKSun 25 Oct, 11:03 UTC · 2d ago | – | – | – | 107 |
| Sat 24 Oct, 12:00 UKSat 24 Oct, 11:00 UTC · 3d ago | – | – | – | 126 |
| Fri 23 Oct, 12:00 UKFri 23 Oct, 11:00 UTC · 4d ago | – | – | – | 88 |
| Thu 22 Oct, 19:23 UKThu 22 Oct, 18:23 UTC · 4d ago | – | – | – | 218 |
| Thu 22 Oct, 19:11 UKThu 22 Oct, 18:11 UTC · 4d ago | – | – | – | 567 |
| Thu 22 Oct, 12:01 UKThu 22 Oct, 11:01 UTC · 5d ago | – | – | – | 81 |
| Thu 22 Oct, 09:30 UKThu 22 Oct, 08:30 UTC · 5d ago | – | – | – | 159 |
| Wed 21 Oct, 10:19 UKWed 21 Oct, 09:19 UTC · 6d ago | – | – | – | 25 |
| Tue 20 Oct, 23:41 UKTue 20 Oct, 22:41 UTC · 6d ago | – | – | – | 494 |
| Tue 20 Oct, 12:00 UKTue 20 Oct, 11:00 UTC · 7d ago | – | – | – | 66 |
| Mon 19 Oct, 12:01 UKMon 19 Oct, 11:01 UTC · 8d ago | – | – | – | 73 |
| Sun 18 Oct, 12:01 UKSun 18 Oct, 11:01 UTC · 9d ago | – | – | – | 160 |
| Sat 17 Oct, 12:01 UKSat 17 Oct, 11:01 UTC · 10d ago | – | – | – | 102 |
| Fri 16 Oct, 12:00 UKFri 16 Oct, 11:00 UTC · 11d ago | – | – | – | 78 |
| Thu 15 Oct, 12:01 UKThu 15 Oct, 11:01 UTC · 12d ago | – | – | – | 77 |
| Wed 14 Oct, 12:01 UKWed 14 Oct, 11:01 UTC · 13d ago | – | – | – | 113 |
| Tue 13 Oct, 12:01 UKTue 13 Oct, 11:01 UTC · 14d ago | – | – | – | 59 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hold a steady performance?
Server fps averaged 30 in the last 48 hours; the lowest was 30. At its peak the world had 15,663 entities, counting buildings, deployables and the rest. At most it drew 7,564 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online at the moment, and how consistent is its uptime?
You will find US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online at the moment. Its reported uptime shows a restart about 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis based in?
The NA tag places US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis in North America, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 64.40.8.243:28015.
What version of Rust is running on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Rust network protocol 2635 and build 168909 on Linux is what US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Who is behind US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and 2 other servers we track all publish a hellis.gg hostname, so the same operator most likely runs them.
What do US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis's tags tell you?
These are the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp275 (Max players): Capacity: 275; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^d (Combat training): The loot comes ready-made for aim and PvP practice; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs; NA (North America): Its place in the server browser is North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
Map and rules
Which map is in use on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a procedural map of size 6,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis use, and what rules does it enforce?
The name of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis says nothing about gather rate. No group setting is published, so the game default of 8 players applies. combat training is the game mode, aim and PvP drills, with loot supplied. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis schedule its wipes for?
No wipe schedule is kept on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: it remakes the world every few hours, and those resets do not count as wipes.
Population
Is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis busy or quiet?
Out of 275 slots, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis has 234 filled right now. The seven-day average is 379 players, with a peak of 1,099. The last 48 hours peak at 02:00 UTC, when the average was 784 players.
What position does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hold among Rust servers?
Seven-day player hours place US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at #8, inside the top 0.1% of ranked servers and at #1 in North America.
How to join
What steps let you join US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Open the console in Rust with F1, then type client.connect 64.40.8.243:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/chQQmVKGCu.
