Local forecast
???
Online 51.161.8.143:28029 checked 2h ago
Current conditions
observed 2h agoplayers now
- 7-day average
- 0
- peak 1
- Rank
- #10,877
- top 49%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UKFri 2 Oct, 01:28 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does ??? hold a steady performance?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 86,085 entities, buildings and deployables included. Memory use reached 3,859 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is ??? online at the moment, and how consistent is its uptime?
Right now ??? is up and running. Its reported uptime shows a restart about 4 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does ??? sit?
For ???, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 51.161.8.143:28029 is its address.
What Rust version is ??? on?
Rust network protocol 2635 and build 168909 on Linux is what ??? runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do ???'s tags tell you?
These are the tags ??? publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does ??? appear among the Rust Wipe Stats lists and filters?
??? appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is ??? on?
??? runs a procedural map of size 3,750, seed 2147483647, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does ??? use, and what rules does it enforce?
No gather rate appears in the name ???. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) is off on this server.
Wipe days
Which days and times does ??? schedule its wipes for?
Too few wipes on ??? are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 26 days 17 hours is how long the current world has been running.
What happens on ??? when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 20 hours after the latest wipe, the crowd hit its peak.
Population
Is ??? busy or quiet?
??? shows 0 players at the moment. The seven-day average is 0 players, with a peak of 1.
How does ??? compare with other Rust servers in the rankings?
Player hours over the past week put ??? at #10,877, inside the top 49% of all ranked servers.
How to join
What do you do to join ????
Two ways in: press F1 and enter client.connect 51.161.8.143:28029, or join from this page with Launch Rust, which opens Steam and connects you.