Local forecast
jakeserver
Offline 51.222.255.152:26960 checked 31d ago
Current conditions
observed 31d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,938
- top 71%
- Last wipe
- 49d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is jakeserver online at the moment, and how consistent is its uptime?
Last seen 31 days 7 hours ago, jakeserver is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does jakeserver run from?
No region is published by jakeserver. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 51.222.255.152:26960 is its address.
What Rust version is jakeserver on?
Rust network protocol 2633 and build 163794 on Linux is what jakeserver runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do jakeserver's tags tell you?
These are the tags jakeserver publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): It runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry jakeserver?
These Rust Wipe Stats lists include jakeserver: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on jakeserver?
The game generates the map on jakeserver, procedural, size 3,500, seed 12345. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does jakeserver use, and what rules does it enforce?
No gather rate appears in the name jakeserver. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: facepunch's game as shipped: rates, kits and rules are unchanged. This server runs with VAC switched off.
Wipe schedule
When does jakeserver wipe?
The record of jakeserver's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 49 days.
Player counts
How many players does jakeserver hold?
The last time jakeserver was seen was 31 days 7 hours ago; it is offline right now.
What position does jakeserver hold among Rust servers?
The last seven days of player hours rank jakeserver at #16,938, in the top 71% of ranked servers.
Getting in
What do you do to join jakeserver?
Enter client.connect 51.222.255.152:26960 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.