Rust Wipe StatsWipe forecast
Now 81,308 players 11,837 servers 263 fresh wipes in 3 h

Local forecast

A Shockbyte x Discord Production Rust Server

Online 51.38.155.197:27890 checked 12m ago

moddedoxide

Current conditions

observed 12m ago
1 / 125
players now
Quiet H 4 · avg 0 7-day high and average

1% full

7-day average
0
peak 4
Rank
#5,636
top 25%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Tue 27 Oct, 15:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020015:0000:0009:0019:0004:0013:00Wiped Tue 27 Oct, 15:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:22 UKTue 27 Oct, 15:22 UTC · 1d ago – – running 0
Sun 25 Oct, 16:29 UKSun 25 Oct, 16:29 UTC · 3d ago 4 – 2 days 0
Thu 22 Oct, 19:45 UKThu 22 Oct, 18:45 UTC · 6d ago 4 halved by day 1 2.9 days 0
Tue 20 Oct, 22:15 UKTue 20 Oct, 21:15 UTC · 8d ago 3 – 1.9 days 0
Sun 18 Oct, 19:36 UKSun 18 Oct, 18:36 UTC · 10d ago 6 halved by day 1 2.1 days 0
Tue 13 Oct, 21:26 UKTue 13 Oct, 20:26 UTC · 15d ago 3 halved by day 1 4.9 days 0
Sun 11 Oct, 20:15 UKSun 11 Oct, 19:15 UTC · 17d ago 2 halved by day 1 2 days 0
Thu 8 Oct, 23:49 UKThu 8 Oct, 22:49 UTC · 20d ago 3 halved by day 1 2.9 days 0
Thu 1 Oct, 16:33 UKThu 1 Oct, 15:33 UTC · 27d ago 5 halved by day 1 7.3 days 0
Wed 30 Sep, 16:14 UKWed 30 Sep, 15:14 UTC · 28d ago 5 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
183/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
94/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
77/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
42/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
250/ 700

Quick answers

from the figures on this page

Server facts

Does A Shockbyte x Discord Production Rust Server hold a steady performance?

Across the last 48 hours the average was 122 server fps, with a floor of 80. The world held as many as 126,746 entities, buildings and deployables included. At most it drew 6,181 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is A Shockbyte x Discord Production Rust Server online at the moment, and how consistent is its uptime?

Right now A Shockbyte x Discord Production Rust Server is up and running. The uptime it reports puts the last restart about 45 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.

In which location does A Shockbyte x Discord Production Rust Server sit?

No region is published by A Shockbyte x Discord Production Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.38.155.197:27890 is its address.

What Rust version is A Shockbyte x Discord Production Rust Server on?

On A Shockbyte x Discord Production Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): It holds 125 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte x Discord Production Rust Server?

The Rust Wipe Stats lists that include A Shockbyte x Discord Production Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is in use on A Shockbyte x Discord Production Rust Server?

A procedural map of size 4,500 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

What settings does A Shockbyte x Discord Production Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

There is no next wipe to predict, because A Shockbyte x Discord Production Rust Server wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 47 hours.

What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 4 players. 5 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Player counts

What sort of population does A Shockbyte x Discord Production Rust Server carry?

A Shockbyte x Discord Production Rust Server is carrying 1 players at the moment, out of 125 slots. Across the past week it peaked at 4 and averaged 0 players. Its busiest point in the last 48 hours was 10:00 UTC, averaging 2 players.

How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?

The last seven days of player hours rank A Shockbyte x Discord Production Rust Server at #5,636, in the top 25% of ranked servers.

Join the server

How do you get into A Shockbyte x Discord Production Rust Server?

Two ways in: press F1 and enter client.connect 51.38.155.197:27890, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players It holds 125 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.