Rust Wipe StatsWipe forecast
Now 37,293 players 11,693 servers 93 fresh wipes in 3 h

Local forecast

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.209:22632 checked 12h ago

moddedoxide

Current conditions

observed 12h ago
1 / 40
players now
Offline H 4 · avg 0 7-day high and average

2% full

7-day average
0
peak 4
Rank
#7,864
top 35%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123403:0010:0017:0000:0007:0014:00

Hourly average and peak, UTC.

Server performance

05010015020003:0010:0017:0000:0007:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.4 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 26 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:02 UKMon 26 Oct, 22:02 UTC · 2d ago 4 – running 1
Wed 14 Oct, 14:11 UKWed 14 Oct, 13:11 UTC · 14d ago 2 halved by day 5 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
33/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
13/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000

Quick answers

from the figures on this page

Server facts

Does A Shockbyte x Discord Production Rust Server hold a steady performance?

Its average over the last 48 hours was 144 server fps, and it never dropped below 142. The world held as many as 137,369 entities, buildings and deployables included. The peak memory draw was 3,551 MB. Lag is what players call it when fps is low and entities are piling up.

Is A Shockbyte x Discord Production Rust Server online at the moment, and how consistent is its uptime?

Right now A Shockbyte x Discord Production Rust Server is down; the last sighting was 12 hours ago. The uptime it reports puts the last restart about 21 hours ago. It was up for 159 of 168 hours across the last 7 full days, 95% of the time. The first sighting by Rust Wipe Stats was on 13 October 2026.

Where does A Shockbyte x Discord Production Rust Server run from?

For A Shockbyte x Discord Production Rust Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 51.38.155.209:22632 is its address.

What Rust version is A Shockbyte x Discord Production Rust Server on?

On A Shockbyte x Discord Production Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Wipe Stats lists and filters?

A Shockbyte x Discord Production Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What map is A Shockbyte x Discord Production Rust Server on?

A procedural map of size 5,000 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.

What settings does A Shockbyte x Discord Production Rust Server use, and what rules does it enforce?

The name of A Shockbyte x Discord Production Rust Server says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.

Wipe times

Which days and times does A Shockbyte x Discord Production Rust Server schedule its wipes for?

The record of A Shockbyte x Discord Production Rust Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 2 days 3 hours is how long the current world has been running.

What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. Peak numbers on the latest wipe arrived 18 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 5.

Population history

How many players does A Shockbyte x Discord Production Rust Server hold?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last sighting was 12 hours ago. The seven-day average is 0 players, with a peak of 4. At 16:00 UTC it was busiest over the past 48 hours, averaging 2 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

The last seven days of player hours rank A Shockbyte x Discord Production Rust Server at #7,864, in the top 35% of ranked servers.

How to join

What steps let you join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.209:22632 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players Capacity: 40.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.