Rust Wipe StatsWipe forecast
Now 65,323 players 11,766 servers 190 fresh wipes in 3 h

Local forecast

blahblahblah

Online 51.38.155.251:28951 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
0 / 75
players now
Empty H 4 · avg 0 7-day high and average

0% full

7-day average
0
peak 4
Rank
#5,888
top 26%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:36 UKSun 25 Oct, 17:36 UTC · 3d ago 2 – running 1
Sat 24 Oct, 13:32 UKSat 24 Oct, 12:32 UTC · 4d ago 2 – 1.2 days 1
Thu 22 Oct, 16:35 UKThu 22 Oct, 15:35 UTC · 6d ago 4 – 1.9 days 0
Wed 21 Oct, 13:59 UKWed 21 Oct, 12:59 UTC · 7d ago 4 – 1.1 days 0
Tue 20 Oct, 22:56 UKTue 20 Oct, 21:56 UTC · 8d ago 4 – 0.6 days 0
Sun 18 Oct, 12:39 UKSun 18 Oct, 11:39 UTC · 11d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
166/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
180/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
68/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
13/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000

Quick answers

from the figures on this page

Server details

Does blahblahblah hold a steady performance?

Server fps averaged 237 in the last 48 hours; the lowest was 195. The world held as many as 6,046 entities, buildings and deployables included. The peak memory draw was 2,548 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is blahblahblah, and is it online now?

Right now blahblahblah is up and running. The uptime it reports puts the last restart about 13 hours ago. In the last 7 full days it stayed up 115 of 168 hours, 68% of the time. The first sighting by Rust Wipe Stats was on 17 October 2026.

What location is blahblahblah based in?

There is no published region for blahblahblah. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.38.155.251:28951 is its address.

What version of Rust is running on blahblahblah?

On blahblahblah you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on blahblahblah?

These are the tags blahblahblah publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): It holds 75 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does blahblahblah appear among the Rust Wipe Stats lists and filters?

blahblahblah appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is blahblahblah on?

A procedural map of size 1,000 with seed 50000, generated by the game, runs on blahblahblah. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

Which settings and rules are in force on blahblahblah?

The name of blahblahblah says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does blahblahblah schedule its wipes for?

There is no next wipe to predict, because blahblahblah wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 20 hours.

What should you expect from wipe day on blahblahblah?

The average peak across its recent wipes was 3 players. Peak numbers on the latest wipe arrived 3 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.

Population

Is blahblahblah busy or quiet?

The live count for blahblahblah: 0 players, with 75 slots in total. Across the past week it peaked at 4 and averaged 0 players. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Where does blahblahblah sit in the rankings?

The last seven days of player hours rank blahblahblah at #5,888, in the top 26% of ranked servers.

Join the server

What steps let you join blahblahblah?

Enter client.connect 51.38.155.251:28951 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players It holds 75 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.