Local forecast
Reunion Rust | Beta
Online 51.79.218.253:27834 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #12,753
- top 57%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:51 UKMon 26 Oct, 22:51 UTC · 2d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Reunion Rust | Beta?
Across the last 48 hours the average was 191 server fps, with a floor of 111. Buildings, deployables and all else in the world took the entity count to a peak of 113,552. Memory use reached 4,106 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Reunion Rust | Beta online at the moment, and how consistent is its uptime?
Right now Reunion Rust | Beta is up and running. Its reported uptime shows a restart about 1 hours ago. It was up for 47 of 48 hours across the last 2 full days, 98% of the time. It came to Rust Wipe Stats's notice first on 26 October 2026.
Where does Reunion Rust | Beta run from?
No region is published by Reunion Rust | Beta. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 51.79.218.253:27834 is its address.
What version of Rust is running on Reunion Rust | Beta?
Rust network protocol 2635 and build 168909 on Linux is what Reunion Rust | Beta runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do Reunion Rust | Beta's tags tell you?
These are the tags Reunion Rust | Beta publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Reunion Rust | Beta?
These Rust Wipe Stats lists include Reunion Rust | Beta: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which map is in use on Reunion Rust | Beta?
The game generates the map on Reunion Rust | Beta, procedural, size 6,000, seed 1. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.
Which settings and rules are in force on Reunion Rust | Beta?
The name of Reunion Rust | Beta says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Reunion Rust | Beta wipe?
Its rhythm cannot be read yet, as too few of Reunion Rust | Beta's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 2 days 22 hours.
What should you expect from wipe day on Reunion Rust | Beta?
The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 11 hours in.
Population
Is Reunion Rust | Beta busy or quiet?
Out of 40 slots, Reunion Rust | Beta has 0 filled right now. The seven-day average is 0 players, with a peak of 2.
Where does Reunion Rust | Beta sit in the rankings?
Ranked #12,753 on seven-day player hours, Reunion Rust | Beta is in the top 57% of all ranked servers.
How to join
What steps let you join Reunion Rust | Beta?
Enter client.connect 51.79.218.253:27834 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.