Rust Wipe StatsWipe forecast
Now 48,039 players 11,719 servers 104 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 51.81.176.114:24435 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 40
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,827
top 58%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctWed 14 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:55 UKThu 22 Oct, 03:55 UTC · 6d ago 1 – running 0
Thu 15 Oct, 00:55 UKWed 14 Oct, 23:55 UTC · 14d ago 0 – 7.2 days 0
Wed 23 Sep, 18:05 UKWed 23 Sep, 17:05 UTC · 35d ago 1 halved by day 1 21.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
0/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
42/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000

Quick answers

from the figures on this page

Server facts

Does A Shockbyte Rust Server hold a steady performance?

Its average over the last 48 hours was 225 server fps, and it never dropped below 4. The world held as many as 48,975 entities, buildings and deployables included. At most it drew 3,778 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is A Shockbyte Rust Server, and is it online now?

As of now, A Shockbyte Rust Server is online. The uptime it reports puts the last restart about 22 hours ago. In the last 7 full days it stayed up 140 of 168 hours, 83% of the time. On 23 September 2026 it was first recorded by Rust Wipe Stats.

What location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 51.81.176.114:24435 is its address.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on A Shockbyte Rust Server?

A procedural map of size 3,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe schedule

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 19 hours.

What should you expect from wipe day on A Shockbyte Rust Server?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Player counts

How many players does A Shockbyte Rust Server hold?

Out of 40 slots, A Shockbyte Rust Server has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Player hours over the past week put A Shockbyte Rust Server at #12,827, inside the top 58% of all ranked servers.

How to join

How do you get into A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 51.81.176.114:24435 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.