Local forecast
A Shockbyte Rust Server
Offline 51.81.176.29:25435 checked 35d ago
Current conditions
observed 35d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #13,177
- top 61%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 00:04 UKTue 22 Sep, 23:04 UTC · 36d ago | 1 | – | running | 1 |
| Sat 19 Sep, 09:15 UKSat 19 Sep, 08:15 UTC · 40d ago | 1 | halved by day 1 | 3.6 days | 1 |
| Fri 18 Sep, 13:35 UKFri 18 Sep, 12:35 UTC · 41d ago | 1 | – | 0.8 days | 0 |
| Fri 18 Sep, 03:27 UKFri 18 Sep, 02:27 UTC · 41d ago | 1 | – | 0.4 days | 0 |
| Wed 16 Sep, 21:25 UKWed 16 Sep, 20:25 UTC · 42d ago | 1 | – | 1.3 days | 1 |
| Mon 14 Sep, 08:33 UKMon 14 Sep, 07:33 UTC · 45d ago | 1 | halved by day 1 | 2.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
A Shockbyte Rust Server is currently offline, with the last sighting 35 days 21 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is A Shockbyte Rust Server based in?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.81.176.29:25435.
What version of Rust is running on A Shockbyte Rust Server?
On A Shockbyte Rust Server you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do A Shockbyte Rust Server's tags tell you?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on A Shockbyte Rust Server?
A procedural map of size 5,000 with seed 410495, generated by the game, runs on A Shockbyte Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 36 days 14 hours.
What should you expect from wipe day on A Shockbyte Rust Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.
Population
What sort of population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server is offline at the moment; the last sighting was 35 days 21 hours ago.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over the past week put A Shockbyte Rust Server at #13,177, inside the top 61% of all ranked servers.
Getting in
What do you do to join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 51.81.176.29:25435, or join from this page with Launch Rust, which opens Steam and connects you.