Local forecast
A Shockbyte Rust Server
Offline 51.81.179.105:29188 checked 16d ago
Current conditions
observed 16d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,405
- top 71%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:59 UKMon 12 Oct, 20:59 UTC · 17d ago | 2 | – | running | 0 |
| Mon 12 Oct, 04:55 UKMon 12 Oct, 03:55 UTC · 17d ago | 2 | – | 0.7 days | 0 |
| Wed 7 Oct, 03:46 UKWed 7 Oct, 02:46 UTC · 23d ago | 1 | halved by day 4 | 5 days | 0 |
| Tue 6 Oct, 18:19 UKTue 6 Oct, 17:19 UTC · 23d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 05:50 UKMon 5 Oct, 04:50 UTC · 24d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 05:42 UKFri 2 Oct, 04:42 UTC · 27d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 1 Oct, 21:08 UK FWThu 1 Oct, 20:08 UTC · 28d ago | 1 | – | 0.4 days | 0 |
| Wed 30 Sep, 01:31 UKWed 30 Sep, 00:31 UTC · 30d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 19:14 UKTue 29 Sep, 18:14 UTC · 30d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 03:55 UKSat 26 Sep, 02:55 UTC · 33d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Wed 23 Sep, 04:39 UKWed 23 Sep, 03:39 UTC · 36d ago | 1 | held half | 3 days | 0 |
| Sat 19 Sep, 16:29 UKSat 19 Sep, 15:29 UTC · 40d ago | 1 | halved by day 1 | 3.5 days | 0 |
| Sat 19 Sep, 05:30 UKSat 19 Sep, 04:30 UTC · 40d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 05:35 UKWed 16 Sep, 04:35 UTC · 43d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 14 Sep, 06:10 UKMon 14 Sep, 05:10 UTC · 45d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is down; the last sighting was 16 days 21 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does A Shockbyte Rust Server run from?
There is no published region for A Shockbyte Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.81.179.105:29188 is its address.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server, procedural, size 1,500, seed 50000. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
Which days and times does A Shockbyte Rust Server schedule its wipes for?
A Shockbyte Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 5 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2.5 when the crowd did not hold.
Player counts
How many players does A Shockbyte Rust Server hold?
At this moment A Shockbyte Rust Server is down, having last been seen 16 days 21 hours ago.
What position does A Shockbyte Rust Server hold among Rust servers?
The last seven days of player hours rank A Shockbyte Rust Server at #15,405, in the top 71% of ranked servers.
Join the server
What do you do to join A Shockbyte Rust Server?
Enter client.connect 51.81.179.105:29188 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.