Local forecast
RustyLands
Online 51.81.79.224:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 1
- peak 3
- Rank
- #3,706
- top 17%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:55 UKSun 18 Oct, 13:55 UTC · 11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does RustyLands hold a steady performance?
Its average over the last 48 hours was 114 server fps, and it never dropped below 86. The world held as many as 120,754 entities, buildings and deployables included. The peak memory draw was 5,358 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is RustyLands, and is it online now?
You will find RustyLands online at the moment. Its reported uptime shows a restart about 2 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.
Where does RustyLands run from?
No region is published by RustyLands. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.81.79.224:28015.
What version of Rust is running on RustyLands?
On RustyLands you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do RustyLands's tags tell you?
For the game's server browser, RustyLands publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp125 (Max players): It holds 125 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustyLands?
The Rust Wipe Stats lists that include RustyLands are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on RustyLands?
RustyLands runs a procedural map of size 4,500, seed 50000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on RustyLands?
The name of RustyLands says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does RustyLands schedule its wipes for?
The record of RustyLands's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 2 hours.
What happens on RustyLands when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. 30 hours after the latest wipe, the crowd hit its peak.
Population
How many players does RustyLands hold?
The live count for RustyLands: 0 players, with 125 slots in total. Across the past week it peaked at 3 and averaged 1 players. The last 48 hours peak at 16:00 UTC, when the average was 1 players.
How does RustyLands compare with other Rust servers in the rankings?
Ranked #3,706 on seven-day player hours, RustyLands is in the top 17% of all ranked servers.
Join the server
What steps let you join RustyLands?
Enter client.connect 51.81.79.224:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.