Local forecast
Kenobis Empire π½
Online 51.81.79.237:27197 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak β
- Rank
- #15,264
- top 69%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- β
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily Β· 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:49 UKSat 10 Oct, 04:49 UTC Β· 19d ago | 1 | β | running | 0 |
| Sat 19 Sep, 18:18 UKSat 19 Sep, 17:18 UTC Β· 40d ago | 3 | halved by day 2 | 20.5 days | 1 |
| Sat 19 Sep, 08:20 UKSat 19 Sep, 07:20 UTC Β· 40d ago | 3 | β | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Kenobis Empire π½ hold a steady performance?
Server fps averaged 233 in the last 48 hours; the lowest was 215. The world held as many as 29,342 entities, buildings and deployables included. The peak memory draw was 3,567 MB. Lag is what players call it when fps is low and entities are piling up.
Is Kenobis Empire π½ online at the moment, and how consistent is its uptime?
As of now, Kenobis Empire π½ is online. The uptime it reports puts the last restart about 10 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Kenobis Empire π½ run from?
No region is published by Kenobis Empire π½. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.81.79.237:27197.
What version of Rust is running on Kenobis Empire π½?
On Kenobis Empire π½ you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Kenobis Empire π½?
For the game's server browser, Kenobis Empire π½ publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp25 (Max players): 25 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Kenobis Empire π½ appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Kenobis Empire π½: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Kenobis Empire π½?
The game generates the map on Kenobis Empire π½, procedural, size 2,500, seed 77760. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Kenobis Empire π½?
No gather rate appears in the name Kenobis Empire π½. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Kenobis Empire π½ wipe?
There is no next wipe to predict, because Kenobis Empire π½ wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 22 hours.
What happens on Kenobis Empire π½ when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 9 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.
Population
What sort of population does Kenobis Empire π½ carry?
Kenobis Empire π½ is carrying 0 players at the moment, out of 25 slots. The average for the past week is 0 players.
How does Kenobis Empire π½ compare with other Rust servers in the rankings?
Ranked #15,264 on seven-day player hours, Kenobis Empire π½ is in the top 69% of all ranked servers.
Join the server
What do you do to join Kenobis Empire π½?
Enter client.connect 51.81.79.237:27197 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.