Rust Wipe StatsWipe forecast
Now 96,179 players 11,824 servers 529 fresh wipes in 3 h

Local forecast

4Netplayers MrWolfCommunity Server

Online 51.89.172.53:24900 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 10
players now
Empty H 2 · avg 1 7-day high and average

0% full

7-day average
1
peak 2
Rank
#6,186
top 28%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5221:0015:0023:0005:0012:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0015:0023:0005:0012:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:39 UKTue 27 Oct, 16:39 UTC · 2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
75/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
137/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
44/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average
133/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350

Quick answers

from the figures on this page

Server details

Does 4Netplayers MrWolfCommunity Server hold a steady performance?

Server fps averaged 30 in the last 48 hours; the lowest was 30. At its peak the world had 79,597 entities, counting buildings, deployables and the rest. The peak memory draw was 2,724 MB. A falling fps and a rising entity count show up to players as lag.

Is 4Netplayers MrWolfCommunity Server online at the moment, and how consistent is its uptime?

Right now 4Netplayers MrWolfCommunity Server is up and running. Going by its reported uptime, the last restart was about 9 hours ago. It was up for 12 of 24 hours across the last 1 full day, 50% of the time. On 27 October 2026 it was first recorded by Rust Wipe Stats.

What location is 4Netplayers MrWolfCommunity Server based in?

For 4Netplayers MrWolfCommunity Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.89.172.53:24900.

What version of Rust is running on 4Netplayers MrWolfCommunity Server?

On 4Netplayers MrWolfCommunity Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on 4Netplayers MrWolfCommunity Server?

For the game's server browser, 4Netplayers MrWolfCommunity Server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does 4Netplayers MrWolfCommunity Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include 4Netplayers MrWolfCommunity Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What map is 4Netplayers MrWolfCommunity Server on?

A procedural map of size 3,700 with seed 464832282, generated by the game, runs on 4Netplayers MrWolfCommunity Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on 4Netplayers MrWolfCommunity Server?

No gather rate appears in the name 4Netplayers MrWolfCommunity Server. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

Which days and times does 4Netplayers MrWolfCommunity Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of 4Netplayers MrWolfCommunity Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 2 days 4 hours.

What happens on 4Netplayers MrWolfCommunity Server when wipe day arrives?

The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset.

Population

Is 4Netplayers MrWolfCommunity Server busy or quiet?

4Netplayers MrWolfCommunity Server is carrying 0 players at the moment, out of 10 slots. Across the past week it peaked at 2 and averaged 1 players. At 22:00 UTC it was busiest over the past 48 hours, averaging 2 players.

What position does 4Netplayers MrWolfCommunity Server hold among Rust servers?

Ranked #6,186 on seven-day player hours, 4Netplayers MrWolfCommunity Server is in the top 28% of all ranked servers.

Getting in

What steps let you join 4Netplayers MrWolfCommunity Server?

Open the console in Rust with F1, then type client.connect 51.89.172.53:24900 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.