Rust Wipe StatsWipe forecast
Now 101,834 players 11,857 servers 547 fresh wipes in 3 h

Local forecast

Oxide Dev

Online 51.91.242.62:28115 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:44 UKMon 12 Oct, 05:44 UTC · 17d ago 1 – running 0
Sun 11 Oct, 23:33 UKSun 11 Oct, 22:33 UTC · 17d ago 1 – 0.3 days 0
Sun 11 Oct, 12:59 UKSun 11 Oct, 11:59 UTC · 18d ago 1 – 0.4 days 0
Sun 11 Oct, 06:47 UKSun 11 Oct, 05:47 UTC · 18d ago 1 – 0.3 days 0
Fri 2 Oct, 08:35 UKFri 2 Oct, 07:35 UTC · 27d ago 1 halved by day 4 8.9 days 0
Mon 28 Sep, 08:06 UKMon 28 Sep, 07:06 UTC · 31d ago 1 halved by day 3 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
87/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
148/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
60/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
170/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350

Quick answers

from the figures on this page

Server facts

How reliable is Oxide Dev, and is it online now?

Right now Oxide Dev is up and running. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 16 September 2026 it was first recorded by Rust Wipe Stats.

Where does Oxide Dev run from?

For Oxide Dev, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 51.91.242.62:28115.

What version of Rust is running on Oxide Dev?

On Oxide Dev you will find Rust network protocol 2634 and build 167398, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Oxide Dev?

These are the tags Oxide Dev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Oxide Dev appear among the Rust Wipe Stats lists and filters?

Oxide Dev appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What settings does Oxide Dev use, and what rules does it enforce?

No gather rate appears in the name Oxide Dev. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does Oxide Dev wipe?

There is no next wipe to predict, because Oxide Dev wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 14 hours.

What should you expect from wipe day on Oxide Dev?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 2 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 3.5 when the crowd did not hold.

Population history

What sort of population does Oxide Dev carry?

Oxide Dev is carrying 0 players at the moment, out of 50 slots. The seven-day average stands at 0 players.

What position does Oxide Dev hold among Rust servers?

The last seven days of player hours rank Oxide Dev at #15,289, in the top 69% of ranked servers.

How to join

What steps let you join Oxide Dev?

Enter client.connect 51.91.242.62:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.