Local forecast
bots-test
Online 52.26.62.193:28015 checked 18m ago
Current conditions
observed 18m agoplayers now
20% full
- 7-day average
- 0
- peak 1
- Rank
- #12,375
- top 55%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is bots-test online at the moment, and how consistent is its uptime?
Right now bots-test is up and running. In the last 1 full day it stayed up 0 of 24 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 27 October 2026.
In which location does bots-test sit?
There is no published region for bots-test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 52.26.62.193:28015 is its address.
What Rust version is bots-test on?
On bots-test you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do bots-test's tags tell you?
The server browser reads these tags from bots-test: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry bots-test?
These Rust Wipe Stats lists include bots-test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is in use on bots-test?
The map is procedural, generated by the game on bots-test.
Which settings and rules are in force on bots-test?
Gather rate is not given in the name for bots-test. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does bots-test wipe?
Its rhythm cannot be read yet, as too few of bots-test's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 2 days 2 hours.
Population
Is bots-test busy or quiet?
The live count for bots-test: 1 players, with 5 slots in total. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 18:00 UTC, when the average was 1 players.
How does bots-test compare with other Rust servers in the rankings?
Player hours over the past week put bots-test at #12,375, inside the top 55% of all ranked servers.
How to join
What steps let you join bots-test?
Open the console in Rust with F1, then type client.connect 52.26.62.193:28015 to join. On this page, Launch Rust does the same through Steam.