Local forecast
Server
Online 57.129.141.226:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #4,099
- top 18%
- Last wipe
- 84d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:05 UKMon 26 Oct, 00:05 UTC · 3d ago | 1 | – | running | 1 |
| Tue 20 Oct, 21:32 UKTue 20 Oct, 20:32 UTC · 8d ago | 1 | held half | 5.1 days | 0 |
| Wed 7 Oct, 07:08 UKWed 7 Oct, 06:08 UTC · 22d ago | 2 | halved by day 3 | 13.6 days | 1 |
| Sat 3 Oct, 09:43 UKSat 3 Oct, 08:43 UTC · 26d ago | 1 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Server run?
Across the last 48 hours the average was 46 server fps, with a floor of 9. Buildings, deployables and all else in the world took the entity count to a peak of 351,989. Memory use reached 7,191 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Server, and is it online now?
Right now Server is up and running. Going by its reported uptime, the last restart was about 16 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Server sit?
There is no published region for Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 57.129.141.226:28015.
What version of Rust is running on Server?
On Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Server?
For the game's server browser, Server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp5000 (Max players): 5,000 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Server?
The Rust Wipe Stats lists that include Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Server on?
The game generates the map on Server, procedural, size 5,000, seed 331143034. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
Which settings and rules are in force on Server?
Gather rate is not given in the name for Server. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Server wipe?
Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 84 days is how long the current world has been running.
What should you expect from wipe day on Server?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 67% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.
Population
How many players does Server hold?
The live count for Server: 0 players, with 5,000 slots in total. Across the past week it peaked at 4 and averaged 0 players. Its busiest point in the last 48 hours was 08:00 UTC, averaging 4 players.
How does Server compare with other Rust servers in the rankings?
Player hours over the past week put Server at #4,099, inside the top 18% of all ranked servers.
Join the server
How do you get into Server?
Open the console in Rust with F1, then type client.connect 57.129.141.226:28015 to join. On this page, Launch Rust does the same through Steam.