Rust Wipe StatsWipe forecast
Now 57,957 players 11,743 servers 134 fresh wipes in 3 h

Local forecast

My Rust server | Powered by AMP

Offline 62.226.99.71:28015 checked 1d ago

moddedoxide

Current conditions

observed 1d ago
1 / 10
players now
Offline H 1 · avg 0 7-day high and average

10% full

7-day average
0
peak 1
Rank
#13,739
top 62%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75121:0022:0023:00Wiped Mon 26 Oct, 21:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:02 UKMon 26 Oct, 22:02 UTC · 1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
61/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average
70/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
64/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
15/ 1000

Quick answers

from the figures on this page

About the server

How reliable is My Rust server | Powered by AMP, and is it online now?

Right now My Rust server | Powered by AMP is down; the last sighting was 24 hours ago. On 26 October 2026 it was first recorded by Rust Wipe Stats.

Where does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 62.226.99.71:28015.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do My Rust server | Powered by AMP's tags tell you?

These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does My Rust server | Powered by AMP appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include My Rust server | Powered by AMP: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is in use on My Rust server | Powered by AMP?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

Which settings and rules are in force on My Rust server | Powered by AMP?

No gather rate appears in the name My Rust server | Powered by AMP. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe schedule

Which days and times does My Rust server | Powered by AMP schedule its wipes for?

Too few wipes on My Rust server | Powered by AMP are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 hours.

Player counts

How many players does My Rust server | Powered by AMP hold?

At this moment My Rust server | Powered by AMP is down, having last been seen 24 hours ago. Across the past week it peaked at 1 and averaged 0 players. At 23:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

Player hours over the past week put My Rust server | Powered by AMP at #13,739, inside the top 62% of all ranked servers.

How to join

How do you get into My Rust server | Powered by AMP?

Two ways in: press F1 and enter client.connect 62.226.99.71:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.