Local forecast
Living World checkpoint
Offline 62.45.100.181:28015 checked 24d ago
Current conditions
observed 24d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,962
- top 71%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Living World checkpoint online at the moment, and how consistent is its uptime?
Last seen 24 days 23 hours ago, Living World checkpoint is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
In which location does Living World checkpoint sit?
For Living World checkpoint, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 62.45.100.181:28015.
What Rust version is Living World checkpoint on?
On Living World checkpoint you will find Rust network protocol 2634 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do Living World checkpoint's tags tell you?
The server browser reads these tags from Living World checkpoint: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Living World checkpoint?
These Rust Wipe Stats lists include Living World checkpoint: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is Living World checkpoint on?
A procedural map, generated by the game, runs on Living World checkpoint.
What settings does Living World checkpoint use, and what rules does it enforce?
No gather rate appears in the name Living World checkpoint. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
When does Living World checkpoint wipe?
Its rhythm cannot be read yet, as too few of Living World checkpoint's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 5 hours.
Population history
What sort of population does Living World checkpoint carry?
Living World checkpoint is offline at the moment; the last sighting was 24 days 23 hours ago.
What position does Living World checkpoint hold among Rust servers?
Player hours over the past week put Living World checkpoint at #15,962, inside the top 71% of all ranked servers.
Join the server
What do you do to join Living World checkpoint?
Enter client.connect 62.45.100.181:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.