Local forecast
Living World - AI Players V1.0
Offline 62.45.102.17:28015 checked 28d ago
Current conditions
observed 28d agoplayers now
5% full
- 7-day average
- 0
- peak –
- Rank
- #14,386
- top 60%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 19:32 UKWed 30 Sep, 18:32 UTC · 28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Living World - AI Players V1.0, and is it online now?
Living World - AI Players V1.0 is currently offline, with the last sighting 28 days 9 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Living World - AI Players V1.0 run from?
There is no published region for Living World - AI Players V1.0. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 62.45.102.17:28015 is its address.
What Rust version is Living World - AI Players V1.0 on?
On Living World - AI Players V1.0 you will find Rust network protocol 2633 and build 163207, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Living World - AI Players V1.0?
These are the tags Living World - AI Players V1.0 publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163207 (Build): Build 163207 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Living World - AI Players V1.0 appear among the Rust Wipe Stats lists and filters?
Living World - AI Players V1.0 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is Living World - AI Players V1.0 on?
The game generates the map on Living World - AI Players V1.0, a procedural one.
What settings does Living World - AI Players V1.0 use, and what rules does it enforce?
The name of Living World - AI Players V1.0 says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Living World - AI Players V1.0 wipe?
Too few wipes on Living World - AI Players V1.0 are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 28 days 9 hours is how long the current world has been running.
What happens on Living World - AI Players V1.0 when wipe day arrives?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population
Is Living World - AI Players V1.0 busy or quiet?
The last time Living World - AI Players V1.0 was seen was 28 days 9 hours ago; it is offline right now.
How does Living World - AI Players V1.0 compare with other Rust servers in the rankings?
Ranked #14,386 on seven-day player hours, Living World - AI Players V1.0 is in the top 60% of all ranked servers.
Join the server
What do you do to join Living World - AI Players V1.0?
Two ways in: press F1 and enter client.connect 62.45.102.17:28015, or join from this page with Launch Rust, which opens Steam and connects you.