Rust Wipe StatsWipe forecast
Now 96,636 players 11,821 servers 527 fresh wipes in 3 h

Local forecast

TJA4-TEST

Online 64.31.32.5:28015 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
0 / 1000
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,269
top 68%
Last wipe
59d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
73/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
139/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
48/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average
143/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350

Quick answers

from the figures on this page

Server details

How smoothly does TJA4-TEST run?

Its average over the last 48 hours was 223 server fps, and it never dropped below 194. Buildings, deployables and all else in the world took the entity count to a peak of 15,158. At most it drew 5,628 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is TJA4-TEST online at the moment, and how consistent is its uptime?

You will find TJA4-TEST online at the moment. Its reported uptime shows a restart about 9 days 13 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does TJA4-TEST sit?

No region is published by TJA4-TEST. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 64.31.32.5:28015 is its address.

What Rust version is TJA4-TEST on?

Rust network protocol 2632 and build 161125 on Linux is what TJA4-TEST runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on TJA4-TEST?

The server browser reads these tags from TJA4-TEST: gmrust (Game mode): Standard survival, the Rust way; mp1000 (Max players): 1,000 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2632 (Protocol): Joining needs game protocol 2632 on your copy of the game; cs161125 (Build): Game build: 161125; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry TJA4-TEST?

These Rust Wipe Stats lists include TJA4-TEST: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is TJA4-TEST on?

The game generates the map on TJA4-TEST, procedural, size 2,000, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does TJA4-TEST use, and what rules does it enforce?

Gather rate is not given in the name for TJA4-TEST. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does TJA4-TEST schedule its wipes for?

Its rhythm cannot be read yet, as too few of TJA4-TEST's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 59 days 6 hours.

Population

What sort of population does TJA4-TEST carry?

The live count for TJA4-TEST: 0 players, with 1,000 slots in total. The seven-day average stands at 0 players.

What position does TJA4-TEST hold among Rust servers?

Ranked #15,269 on seven-day player hours, TJA4-TEST is in the top 68% of all ranked servers.

Join the server

What steps let you join TJA4-TEST?

Open the console in Rust with F1, then type client.connect 64.31.32.5:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp1000
Max players 1,000 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2632
Protocol Joining needs game protocol 2632 on your copy of the game.
cs161125
Build Game build: 161125.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.