Local forecast · NA
Four Horsemen | PVE | Monthly | 2X | 10/1
Online NA 64.40.223.6:28018 checked 15m ago
Current conditions
observed 15m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,333
- top 28% · #1011 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 16h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 16h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:50 UK FWThu 1 Oct, 17:50 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Four Horsemen | PVE | Monthly | 2X | 10/1?
Its average over the last 48 hours was 54 server fps, and it never dropped below 3. At its peak the world had 110,998 entities, counting buildings, deployables and the rest. Memory use reached 3,413 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Four Horsemen | PVE | Monthly | 2X | 10/1 online at the moment, and how consistent is its uptime?
Right now Four Horsemen | PVE | Monthly | 2X | 10/1 is up and running. Its reported uptime shows a restart about 14 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Four Horsemen | PVE | Monthly | 2X | 10/1 run from?
The NA tag places Four Horsemen | PVE | Monthly | 2X | 10/1 in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 64.40.223.6:28018 is its address.
What version of Rust is running on Four Horsemen | PVE | Monthly | 2X | 10/1?
On Four Horsemen | PVE | Monthly | 2X | 10/1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Four Horsemen | PVE | Monthly | 2X | 10/1?
For the game's server browser, Four Horsemen | PVE | Monthly | 2X | 10/1 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): 60 player slots are available; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Four Horsemen | PVE | Monthly | 2X | 10/1?
Four Horsemen | PVE | Monthly | 2X | 10/1 appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
Which map is in use on Four Horsemen | PVE | Monthly | 2X | 10/1?
The game generates the map on Four Horsemen | PVE | Monthly | 2X | 10/1, procedural, size 4,250, seed 1948548053. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Four Horsemen | PVE | Monthly | 2X | 10/1 use, and what rules does it enforce?
Its name carries the gather figure: 2x on Four Horsemen | PVE | Monthly | 2X | 10/1. You can have 16 players in a group. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Four Horsemen | PVE | Monthly | 2X | 10/1 wipe?
Four Horsemen | PVE | Monthly | 2X | 10/1 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 8 hours. Its tags carry a monthly wipe schedule.
What happens on Four Horsemen | PVE | Monthly | 2X | 10/1 when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 22 hours after the reset.
Player counts
Is Four Horsemen | PVE | Monthly | 2X | 10/1 busy or quiet?
Four Horsemen | PVE | Monthly | 2X | 10/1 is carrying 0 players at the moment, out of 60 slots. Across the past week it peaked at 2 and averaged 0 players.
Where does Four Horsemen | PVE | Monthly | 2X | 10/1 sit in the rankings?
Player hours over the last seven days rank Four Horsemen | PVE | Monthly | 2X | 10/1 at #6,333, top 28% overall and #1,011 in North America.
Join the server
What do you do to join Four Horsemen | PVE | Monthly | 2X | 10/1?
Enter client.connect 64.40.223.6:28018 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/TEdvqP27An.